Hi, I'm trying to implement the gradientfill function in WINCE. Altough it successfully calls the function is displays everything black.
*Can anyone tell me what's wrong?* [image: Wacko] *GradientFill implementation* > TTriVertex = packed record > x: Longint; > y: Longint; > Red: Word; > Green: Word; > Blue: Word; > Alpha: Word; > end; > > TGRADIENTRECT = record > UpperLeft : Cardinal; > LowerRight : cardinal; > end; > > function GradientFill(DC: dword {HDC}; Verteces: Pointer; NumVerteces: > DWORD; > Meshes: Pointer; NumMeshes: DWORD; Mode: DWORD): DWORD; stdcall; external > 'coredll.dll'; > > const > GRADIENT_FILL_RECT_H = $00000000; > GRADIENT_FILL_RECT_V = $00000001; > GRADIENT_FILL_TRIANGLE = $00000002; > GRADIENT_FILL_OP_FLAG = $000000ff; > *Listbox drawitem event:* > var > Verteces: array[0..1] of TTriVertex; > GradientRect: TGradientRect; > begin > Verteces[0].x := rect.left; > Verteces[0].y := rect.top; > > Verteces[0].Red := $0000; > Verteces[0].Green := $0034; > Verteces[0].Blue := $0034; > Verteces[0].Alpha := $0000; > > Verteces[1].x := rect.right; > Verteces[1].y := rect.bottom; > Verteces[1].Red := $0000; > Verteces[1].Green := $0045; > Verteces[1].Blue := $0067; > Verteces[1].Alpha := $0000; > > GradientRect.UpperLeft := 0; > GradientRect.LowerRight := 1; > > GradientFill(dc, @Verteces[0], 2, @GradientRect, 1, > GRADIENT_FILL_RECT_H);
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