On 2017-07-14 01:18, Anthony Walter via Lazarus wrote:
I've been working on actually finishing Bare Game version 2. This
evening I created another example program and thought some of you
might want to view it.
It's a procedural terrain generation example. You can view a small
screen capture of it at this page:
https://www.getlazarus.org/videos/bareterrain
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Which graphics tools does it use as a basis?
directx/opengl/other?
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