Hi Anthony,

Have you considered GPLT for OpenGL context creation?

https://github.com/daar/GLPT

Rgds, Darius


Verstuurd vanaf mijn iPhone

> The library does not have any code to manage creating a window, creating a 
> valid opengl context, or handle event processing. These are things which are 
> not exactly trivial in nature, especially in a cross platform manner. 
> Typically for simplicity makers of OpenGL demos rely upon things like GLFW 
> (Graphics Library FrameWork) to get a demo working. Other libraries to do the 
> same thing are SDL, GLUT, SFML, or other similar libraries.
-- 
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