On Thu, 23 Jun 2011 21:12:06 +0200 Graeme Geldenhuys <[email protected]> wrote:
> Hi, > > I have just downloaded FPC 2.4.4 and Lazarus 0.9.30 from SourceForge. > This is the first time I use any development tools under Mac OS X, so > this is the experience from a "newbie" point of view [yes, I'm > normally working under Linux only]. I hope you take these comments as > constructive criticism and not as negative ranting. > > 1) The Lazarus installer displayed a readme file. There was many > punctuation errors in the readme file displayed. Needs fixing. Can you create a list/patch? > 2) The readme files font was rather small (compared to my experience > with other Mac software installations that also display readme files). As far as I remember this is common on OS X. > 3) Kudos for placing a Lazarus IDE icon in the Applications folder. > Xcode's installation didn't do it, and I had to hunt through the > filesystem to find the executable of Xcode. :-) > > 4) My application dock is aligned to the left edge of my screen - > unlike the default bottom centre. Launching Lazarus IDE for the first > time, the Object Inspector and the Main Form of the IDE was hidden > behind the dock. I've got a screenshot of it if that will help explain > it. Please create a bug report. > 5) The main form of the IDE was HUGE. Spanning the whole width of the > iMac's display. That just looked totally out of place, but that's > maybe just my opinion. It simply used percentage values. No maximums. Maybe some maximums can be added. This is on all platforms, not only OS X. > 6) The default font in the Lazarus Source window is absolutely > hideous! Very pixelated and not anti-aliased. Yes. The default is disabled antialiased for all platforms not only OS X. The option is just below the font size. > Going to the editor > settings, it said it is using Monaco-12, but what is actually being > used is a mystery, because it definitely was not Monaco font. I > launched the font dialog to select a different font. The OS font > dialog showed a preview of Monaco font, and again - nothing like what > is used in the editor. I have a screenshot of that too, if it will > help. Selecting Monaco-12 in the font dialog and closing the dialog, > Lazarus IDE did not update the editor font. I had to physically change > the font size to something other than 12pt before the editor options > preview window updated. Strangely enough, select Close to accept the > new editor changes, the editor font still displayed the very pixelated > text. Still not Monaco font either. It seems Lazarus IDE doesn't like > Monaco font at all. :) Apparently you didn't see the option. Maybe we should set antialiasing by default to true. > 7) Still being stuck on the unknown font in the editor window, there > is some rather strange behaviours. eg: Select a line of text from left > to right makes the text "jiggle" (changing there widths) as I select > more and more text. This happens with non mono space fonts. Not only under carbon. Also on Linux/qt. > 8) To got the source code editor to some sane font, I had to resort to > selecting a totally different font, Courier-13 for example, and > pressing OK, finally updated the editor. But still the editor text is > not anti-aliased, which it was in the Options Dialog preview window! This works here. Can you give more details? > Anyway, that's my first experience with Lazarus IDE under Mac OS X > 10.6.6 on my iMac. Using Lazarus 0.9.30 r30219 FPC 2.4.2 > i386-darwin-carbon (as downloaded from SourceForge). Anyway, it wasn't > a very impressive first impression of Lazarus. Just thought I would > mention this. It seems the Mac version still needs a LOT of work. It seems your main problems are the defaults. Mattias -- _______________________________________________ Lazarus mailing list [email protected] http://lists.lazarus.freepascal.org/mailman/listinfo/lazarus
