On Tue, 16 Aug 2011 12:34:53 +0200,  wrote:  
The error you recieved
indicates that you have a problem with the shader (GLSL). Difficult to
tell where this comes from, but it's either the OpenGL library or your
graphics card. 

For more verbose information you can enable {$define
NV_REPORT_COMPILE_ERRORS} in nvShaderUtils and try again.

Can you also
email me the output that you get from glutdemo.pp found in fpc
opengl/examples. This example will list quite some GL information to
console. We'll probably find a clue there.

Regards, Darius 

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