On Tue, 16 Aug 2011 12:34:53 +0200, wrote: The error you recieved indicates that you have a problem with the shader (GLSL). Difficult to tell where this comes from, but it's either the OpenGL library or your graphics card.
For more verbose information you can enable {$define NV_REPORT_COMPILE_ERRORS} in nvShaderUtils and try again. Can you also email me the output that you get from glutdemo.pp found in fpc opengl/examples. This example will list quite some GL information to console. We'll probably find a clue there. Regards, Darius
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