If you don't like my comparison you can create another one and I will make a link to it in the top of the section.
The table is about the LCL interface for fpGUI which has no maintainers against the LCL interface for CustomDrawn, it is a FAQ for people which ask why I dropped work on the first to work on the second, so I am completely lost as to why you speak like if it was a comparison of fpGUI against LCL-CustomDrawn. It is not. > Then you also make FALSE statements like "it's harder to use" - based > on what proof or research???? It is not written that it is harder to use, it is written that it is harder to develop with 2 codebases instead of 1 and it is 100% correct based on my experience and I know what I am talking about since I wrote most of the code of both interfaces. > "it's not part of Lazarus code base" - well neither is Qt, GTK1, GTK2, > Carbon or Cocoa. To what the hell is the point of mentioning that, > other that to make fpGUI look worse once again. There is nothing written about fpGUI there unless absolutely indispensable as it is not about it. It is about LCL-fpGUI against LCL-CustomDrawn, it is a FAQ for people which ask why I dropped LCL-fpgui in favor of LCL-CustomDrawn. And yes, being 100% in the Lazarus codebase is a major plus for LCL-CustomDrawn. > "different versions" - what is that got to do with anything? LCL has > many versions and things often break between LCL versions. Qt, GTK2, > Cocoa and Carbon also continue development - none sit around waiting > for LCL. So once again, what is your point about mentioned that - > other that again trying to put fpGUI in some bad light. Yes, those changing versions are a major problem and this is yet another issue which is fixed by LCL-CustomDrawn =) If the comparison was LCL-CustomDrawn against LCL-Gtk3 I would cite the exact same thing. Gtk3 has versioning issues. LCL-CustomDrawn does not have. > Then you make other false statements via a screenshot. I lovely > picture of a LCL form with a clock. But you forgot to mention > (purposely) that LCL doesn't have the ability to actually paint that > clock as-is. Has this topic anything at all to do with the original one? So what that the background in a PNG? If I wanted I would create a full TCanvas or LazCanvas version, but I am just busy improving the Android support. Please stop spreading false FUD that the LCL can't draw this. > so why must you do it about fpGUI! !? fpGUI is not on the topic. It is about the LCL interface for fpGUI. Nothing here is said about fpGUI unless relevant for the widgetset comparison as it is not on the topic. -- Felipe Monteiro de Carvalho -- _______________________________________________ Lazarus mailing list Lazarus@lists.lazarus.freepascal.org http://lists.lazarus.freepascal.org/mailman/listinfo/lazarus