Hi,
I recently submitted a patch to TOpenGLControl to add AlphaBits,
DepthBits and StencilBits properties, see
http://bugs.freepascal.org/view.php?id=22170 . The patch is already
applied to Lazarus SVN, thanks to Juha Manninen :)
In the comments, there is a question about AuxBuffers and ColorBits.
Indeed, I agree they would be useful. I personally don't have a need for
them now, so I will not prepare a patch for them (at least not right
now), but I would be glad to test the patch if somebody else does.
I created a wiki page with a bunch of links and information, that may be
helpful for anyone wanting to add AuxBuffers, ColorBits or similar
properties to TOpenGLControl. It's here:
http://wiki.freepascal.org/Extending_TOpenGLControl
I hope this is helpful :) I can't add a comment to the bug report on
http://bugs.freepascal.org/view.php?id=22170 , so I'm posting the info
here and on wiki.
I am relatively knowledgeable about OpenGL (you can google for my Castle
Game Engine using FPC :) and interested in keeping TOpenGLControl in
good shape, so you're welcome to ask me for details, and I'm very
willing to test related patches (on Linux and Windows) :)
Regards,
Michalis
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