On Wed, 4 Jan 2006 22:22:10 +0100, Mattias Gaertner
<[EMAIL PROTECTED]> wrote:

>The TLazIntfImage creates new bitmap handle objects everytime you call
>CreateBitmap.

Yes, that's what I figured out after getting stuck at 8000+ GDI handles :)

>To copy from one TLazIntfImage to another you can do that directly
>editImage.Assign(originalImage);
>If you need speed, you can copy the content of PixelData, MaskData directly.

Thanks, I'll test those. For the time/project being, though, I discovered
that I can use global handles just as easily.

Markku

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