> Why not pascal+opengl? I think pascal is a good language for game > development (C is more fast, but, i will not develop a Quake 6.
Actually, C isn't faster. That's a Myth (tm) The only advantage I can think of for C is not having to wait for header conversions. _________________________________________________________________ To unsubscribe: mail [EMAIL PROTECTED] with "unsubscribe" as the Subject archives at http://www.lazarus.freepascal.org/mailarchives