>But how big is the difference between use of GLScene and OpenGL Engine?.

>For example. If you develop the same game but with 2 exes..one with an
Opengl Engine and other with GLScene, is very big >difference in
perfonmance?

Opengl directly gives the best perfomance
with an simple 3d engine you may have 90% of opengl perfomance
with glscene you can have 90% but if you dont think of what youre doing you
can have also 30%
at example use the most games special low poly models for generating shadows
glscene can do this but you can also generate shadows from your high poly
models very simple
with glscene but then you have less perfomance

also you can have more perfomance with glscene than with opengl when you
dont know
opengl in deep, glscene use a lot of tricks to get the maximum of perfomance
thats possible



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