>But how big is the difference between use of GLScene and OpenGL Engine?.
>For example. If you develop the same game but with 2 exes..one with an Opengl Engine and other with GLScene, is very big >difference in perfonmance? Opengl directly gives the best perfomance with an simple 3d engine you may have 90% of opengl perfomance with glscene you can have 90% but if you dont think of what youre doing you can have also 30% at example use the most games special low poly models for generating shadows glscene can do this but you can also generate shadows from your high poly models very simple with glscene but then you have less perfomance also you can have more perfomance with glscene than with opengl when you dont know opengl in deep, glscene use a lot of tricks to get the maximum of perfomance thats possible _________________________________________________________________ To unsubscribe: mail [EMAIL PROTECTED] with "unsubscribe" as the Subject archives at http://www.lazarus.freepascal.org/mailarchives