On 4/3/07, Jesus Reyes <[EMAIL PROTECTED]> wrote:
A couple of questions: isn't graphics32 a package that is optimized
through assembler routines? how portable would it be, in what
platforms would it work?.

That's not much relevant. I'll simply convert the asm routines to
pascal. I'll probably make ifdefs so we still have the optimized asm
code for x86

--
Felipe Monteiro de Carvalho

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