On Thu, 01 Nov 2007 15:51:59 +0200 Albert Zeyer <[EMAIL PROTECTED]> wrote:
> Am Donnerstag, den 01.11.2007, 13:59 +0100 schrieb Mattias Gaertner: > > On Thu, 01 Nov 2007 14:23:59 +0200 > > Albert Zeyer <[EMAIL PROTECTED]> wrote: > > > > > On the console, I get all the time: (also when I do nothing) > > > [DBGTGT] > > > NOTE: TGtkWidgetSet.InvalidateRect during paint message: TMainForm > > > > This normally indicates, that you have a bug in your OnPaint code. > > Only paint in the OnPaint event. Do not change properties or > > resize, move, delete or create controls. > > > > I stepped through the code and I figured out that I get the message > exactly at this point: > GamePanel.Canvas.Draw(0,0,MyRoomPic.Picture); > GamePanel is a TImage and MyRoomPic.Picture is a TBitmap. > > So, is the code wrong? Is the OnPaint event of the GamePanel? > How should I draw otherwise the TBitmap on the > TImage? Mattias _________________________________________________________________ To unsubscribe: mail [EMAIL PROTECTED] with "unsubscribe" as the Subject archives at http://www.lazarus.freepascal.org/mailarchives