Hi Marti

I saved the sRGB input profile and see I'ts labelled as V4.2. So, what's the 
logic followed by LCMS? 
Something like, if no Black Point is defined assume it's X=Y=Z = 0 and scale 
that to be L*=3. Otherwise scale the Black Point.

Is there a way to make LCMS2 behave like LCMS1 or will it always perform Black 
Point Compensation?
The reason I ask is I intend to compare some LCMS transforms to current code 
that uses Apples ColorSync API. I do not think ColorSync is doing BPC.

Best regards
Mark


On 06.06.2010, at 19:16, marti.ma...@littlecms.com wrote:

> 
> Hi Mark,
> 
> That's black point compensation, V4 perceptual and saturation
> have non-zero black points. sRGB built-in is basically a V2
> profile, so for going from V2 black (which is zero) to v4 black
> (which is about L*=3) we need some sort of scaling.
> 
> Regards
> Marti
> 
> 
> Quoting Mark <d...@cine-scan.com>:
> 
>> Hi Marti
>> 
>> looking at the stages created for a sRGB -> XYZ transform I see 3 stages are 
>> generated
>> - curve set stage for the gamma curves
>> - matrix float stage converting device rgb to xyz (I see the matrix is 
>> scaled so by 1/MAX_ENCODEABLE_XYZ)
>> - a second matrix including offset:
>>      Offset:         0.0016800256 0.0017365765 0.0014350219
>>      Matrix:         0.9965152458 0.0000000000 0.0000000000
>>                      0.0000000000 0.9965269000 0.0000000000
>>                      0.0000000000 0.0000000000 0.9965207904
>> 
>> Can you tell me what the second matrix stage does?
>> The matrix varies according to the intent passed creating the transform. The 
>> data above is for INTENT_PERCEPTUAL and INTENT_SATURATION (IIRC).
>> INTENT_ABSOLUTE_COLORIMETRIC uses other values, without offset.
>> INTENT_RELATIVE_COLORIMETRIC does not have this second matrix stage.
>> 
>> Best regards
>> Mark
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> 
> 


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