On Sep 15, 10:27 am, "Edward K. Ream" <[email protected]> wrote:
> After adding the path to lib/winpdb-1.4.8 to sys.path, I attempted to > import winpdb or rpdb2 from Blender's Python console, but both imports > failed trying to load the module wxVersion. Well, after restarting Blender "one last time", I was indeed able to import rdb2, after appending to sys.path, in the program under test. I was able to attach an externally running winpdb to the script (which I ran from the text editor). However, the source code was not available, and eventually Blender crashed. > I am going to abandon this part of the project for now. If anyone > figures out how to use winpdb (or pudb) with Blender, please let me > know. For me, using edb is plenty good enough. Some references that indicate that using winpdb with Blender might be possible: http://winpdb.org/docs/blender/ http://winpdb.org/docs/embedded-debugging/ However, I don't have enough interest to pursue this now. Edward -- You received this message because you are subscribed to the Google Groups "leo-editor" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/leo-editor?hl=en.
