Undos are ok being simply "one operation undone in same order" and not 
different undo stacks for each kinds or operations. 

About the marked node being unmarked: it feels like after marking a node, 
an undo 'step' was not created after this operation, and therefore, after  
undoing some other subsequent operation, the 'mark node' also gets undone.

I might be wrong though - just a tought,.
--
Félix

On Thursday, October 8, 2020 at 9:22:55 AM UTC-4, Thomas Passin wrote:
>
> I figured it must be VIM or emacs!
>
> On Thursday, October 8, 2020 at 8:43:55 AM UTC-4, gar wrote:
>>
>> I am VIMer, so I cannot imagine too complicated actions :-) I can see 
>> only different levels of simplicity
>>
>> чт, 8 окт. 2020 г. в 15:35, Thomas Passin <tbp1...@gmail.com>:
>>
>>> @gar: "Actually when I started to use Leo I expected that there would be 
>>> several undoes: for tree operations, for editors, for marks/clones etc."
>>>
>>> That sounds too complicated to me.  I would expect undo actions to 
>>> happen in the (reverse) order that I did them in the first place, whether 
>>> they were changes to the tree, body edits, or anything else.  It's when 
>>> that doesn't happen that I get confused.  There should not be special 
>>> cases, because they wold be too hard to keep in mind.
>>>
>>

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