Messages by Thread
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[Lib3ds-devel] Relocation of lib3ds project to Google Code
Jan Eric Kyprianidis
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[Lib3ds-devel] Using lib3ds to render 3ds model in openGL
Srimal Jayawardena
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Re: [Lib3ds-devel] About vertex normal and incandescence data in 3ds
John Tsiombikas
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[Lib3ds-devel] remove a mesh - relation mesh/node - mesh ordering
Bart De Lathouwer
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[Lib3ds-devel] Keyframing
Arne
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[Lib3ds-devel] lib3ds MultiTexturing Texture Coordinates
Arne
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[Lib3ds-devel] texture map tiling and clamping
Adrian Bedeau
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[Lib3ds-devel] Installing lib3d on Mac OSX
Roberto D'Aprile
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Re: [Lib3ds-devel] lib3ds & DirectX (thomas pleyber)
Steve Hackett
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[Lib3ds-devel] Lib3ds Release 2.0.0-rc1 available!
Kyprianidis, Jan Eric
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[Lib3ds-devel] lib3ds & DirectX
Steve Hackett
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[Lib3ds-devel] Problem while exporting a transformation
thomas pleyber
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[Lib3ds-devel] purpose of user_id and user_ptr fields in Lib3dsMesh and Lib3dsNode
Adrian Bedeau
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[Lib3ds-devel] types of transformation matrices in 3ds
Adrian Bedeau
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[Lib3ds-devel] setting texture map name to a material in 3dsMax material library file (.mat file)
Adrian Bedeau
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[Lib3ds-devel] problem with texture map when importing 3ds file in 3ds Max
Adrian Bedeau
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[Lib3ds-devel] Per node material
thomas pleyber
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[Lib3ds-devel] multiple materials per mesh - new in lib3ds 2.0 ?
Adrian Bedeau
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[Lib3ds-devel] does lib3ds support grouping of objects?
Adrian Bedeau
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[Lib3ds-devel] "improper file format" error in opening 3ds file in 3ds Max
Adrian Bedeau
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[Lib3ds-devel] appending one mesh and node at a time to a 3ds file
Adrian Bedeau
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[Lib3ds-devel] does lib3ds support curved geometries, line, and text?
Adrian Bedeau
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[Lib3ds-devel] Mesh matrix with netagive determinant
Jesper Knudsen
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[Lib3ds-devel] Exporting a mesh with more than 10000 vertices
thomas pleyber
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[Lib3ds-devel] Normals smoothing
Clément d
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[Lib3ds-devel] Number of normals
Raúl Huertas
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[Lib3ds-devel] FOV etc
Anders Wang Kristensen
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[Lib3ds-devel] Instancing and materials
Anders Wang Kristensen
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[Lib3ds-devel] Normals and Vertex Buffer Objects
Hylke Donker
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[Lib3ds-devel] Keyframes loading
Raúl Huertas
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[Lib3ds-devel] vertext normals and lib3ds
development
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[Lib3ds-devel] lib3ds and better normals
development
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[Lib3ds-devel] About Material
Bo Schwarzstein
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[Lib3ds-devel] Camara View Up
Raúl Huertas
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[Lib3ds-devel] getting the size of a mesh
Raúl Huertas
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[Lib3ds-devel] Models merge
Tomas Rapkauskas
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[Lib3ds-devel] Lib3ds version 2
Jan Eric Kyprianidis
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Re: [Lib3ds-devel] Lib3ds version 1.3.0 RC1 availabe
周波
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[Lib3ds-devel] Node hierarchy
QUILLET Jean-Charles
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[Lib3ds-devel] Is there somebody with a Mac OS X machine out there?
Jan Eric Kyprianidis
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Re: [Lib3ds-devel] player (lib3ds)
Gernot Ziegler
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[Lib3ds-devel] 3ds tessellation weirdness?
Miles Bader
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[Lib3ds-devel] Future of lib3ds
Jan Eric Kyprianidis
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Re: [Lib3ds-devel] lib3ds-devel Digest, Vol 12, Issue 3
development
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[Lib3ds-devel] does lib3ds have problems on 64-bit platforms
Miles Bader
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Re: [Lib3ds-devel] lib3ds-devel Digest, Vol 12, Issue 1
development
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[Lib3ds-devel] 3DS file format documentation
QUILLET Jean-Charles
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[Lib3ds-devel] blender & non-existing meshes
Sinan KALKAN
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[Lib3ds-devel] How can I find the documentation for lib3ds 1.2?
种道伟
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[Lib3ds-devel] Strange object (animation?) behavior.
Larry
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Re: [Lib3ds-devel] lib3ds-devel Digest, Vol 9, Issue 16
development
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[Lib3ds-devel] lib3ds won't work with new versions of GCC
development
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[Lib3ds-devel] etch and lib3ds
development
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[Lib3ds-devel] lib3ds and etchpart 2
development
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[Lib3ds-devel] updated PC to etch and some problems
development
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Re: [Lib3ds-devel] lib3ds-devel Digest, Vol 9, Issue 7
Azael Nieves Ramirez
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[Lib3ds-devel] Trying to compile the sample code: player.c
Javier García
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Re: [Lib3ds-devel] lib3ds-devel Digest, Vol 9, Issue 2
Azael Nieves Ramirez
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[Lib3ds-devel] Problems with SDL and lib3ds
Azael Nieves Ramirez
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[Lib3ds-devel] using lib3ds to export models
Johannes Elsinghorst
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[Lib3ds-devel] Who made a unify normals function?
Jesper Knudsen
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[Lib3ds-devel] Custom smooth angle on normal calculation
Jesper Knudsen
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[Lib3ds-devel] aoutomake
Michael Ambrus