Hello,
I would like to ask does lib3ds supports load data from memory?
I have file data as "char *" and I could not found any function which would
allow fill lib3ds structures from buffer.
Maybe somebody has implemented or has  similar function to
the lib3ds_file_load:
....
   io = lib3ds_io_new(
       f,
       fileio_error_func,
       fileio_seek_func,
       fileio_tell_func,
       fileio_read_func,
       fileio_write_func
 )  ;

?

I need something like:
lib3ds_buffer_load(char *buffer
....
   io = lib3ds_io_new(
       buffer,
       buffer_io_error_func,
       buffer_io_seek_func,
       buffer_io_tell_func,
       buffer_io_read_func,
       buffer_io_write_func
 )  ;

Any suggestions?

Thanks,
Tomas




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