This is a quick question with (hopefully) a quick answer. How do I build from CVS? I've checked out a tree, but there's no ./configure as it says in the INSTALL file. I tried just running autogen.sh, as a sheer guess with lack of any other instructions, but that fails:
[EMAIL PROTECTED] lib3ds$ autogen.sh automake: both `configure.ac' and `configure.in' present: ignoring `configure.in' automake: configure.ac: installing `./install-sh' automake: configure.ac: installing `./mkinstalldirs' automake: configure.ac: installing `./missing' configure.ac: 49: required file `./[config.h].in' not found configure.ac: 119: required file `./Doxyfile\.in' not found examples/Makefile.am:29: GLUT_CHECK does not appear in AM_CONDITIONAL examples/Makefile.am:44: bad macro name `3dsplayer_SOURCES' examples/Makefile.am:45: bad macro name `3dsplayer_CFLAGS' examples/Makefile.am:46: bad macro name `3dsplayer_LDADD' aclocal: both `configure.ac' and `configure.in' present: ignoring `configure.in'automake: both `configure.ac' and `configure.in' present: ignoring `configure.in' configure.ac: 49: required file `./[config.h].in' not found configure.ac: 119: required file `./Doxyfile\.in' not found examples/Makefile.am:44: bad macro name `3dsplayer_SOURCES' examples/Makefile.am:45: bad macro name `3dsplayer_CFLAGS' examples/Makefile.am:46: bad macro name `3dsplayer_LDADD' autoconf: Undefined macros: configure.in:102: AC_MSG_WARN([The SDL_image library is required for textures in the example program]) configure.in:107: AC_MSG_WARN([The SDL header files are required for textures in the example program]) configure.in:112: AC_MSG_WARN([SDL and SDL_image are required for textures in the example programs]) configure.in:71: AC_DEFINE(WITH_DMALLOC,1,[Define if using the dmalloc debugging malloc package]) configure.in:86: AC_CHECK_HEADER([SDL/SDL_image.h], configure.in:88: AC_CHECK_LIB(SDL_image, IMG_Load, configure.in:90: AC_DEFINE(USE_SDL, 1, [SDL and SDL_image are available]) configure.in:91: AC_DEFINE(USE_SDL_IMG_Load, 1, [Use IMG_Load function to load an image.]) configure.in:95: AC_CHECK_LIB(SDL_image, IMG_load, configure.in:97: AC_DEFINE(USE_SDL, 1, [SDL and SDL_image are available]) configure.in:98: AC_DEFINE(USE_SDL_IMG_load, 1, [Use IMG_load function to load an image.]) Cheers for any help, Dave. _______________________________________________ lib3ds-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/lib3ds-devel
