Javier García <[EMAIL PROTECTED]> writes: > Lib3dsVector *normalL=malloc(3*sizeof(Lib3dsVector)*mesh->faces); > > error C2440: 'initializing' : cannot convert from 'void *' to 'Lib3dsVector > (*)' > which i solved with a cast conversion. > > Now i have these errors, someone can help me?:
It sounds like the problem is that you're trying to compile a C program with a C++ compiler. C and C++ are very similar, but they are not the same. -Miles -- Any man who is a triangle, has thee right, when in Cartesian Space, to have angles, which when summed, come to know more, nor no less, than nine score degrees, should he so wish. [TEMPLE OV THEE LEMUR] ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ lib3ds-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/lib3ds-devel
