Hi all,

First let me say sorry for starting a new subject I'm usure how to link onto my 
old subject.

Thanks for the help yesterday, however I'm sure it's something to do with 
installing the software or compatabillity with Etch rather than my model view 
set up, the software worked on my old setup. For example if I use the demo 
player I get a blank grey screen, if I use 3ds2rib it's output is similar to my 
test code ie vectors are shown as 0 so a quick cut and paste of an output from 
3ds2rib

/**************************************************************************************************************************************************************************************************************************************************/


Surface "lib3dsmaterial" "color specularcolor" [1.000000 1.000000 1.000000] 
"float shininess " [0.330000] "float shin_stength " [0.340000]

Polygon "P" [0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 
0.000000 0.000000] "N" [1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 
1.000000 0.000000 0.000000] Color [1.000000 1.000000 1.000000]

Surface "lib3dsmaterial" "color specularcolor" [1.000000 1.000000 1.000000] 
"float shininess " [0.330000] "float shin_stength " [0.340000]

Polygon "P" [0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 
0.000000 0.000000] "N" [1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 
1.000000 0.000000 0.000000] Color [1.000000 1.000000 1.000000]

Surface "lib3dsmaterial" "color specularcolor" [1.000000 1.000000 1.000000] 
"float shininess " [0.330000] "float shin_stength " [0.340000]

Polygon "P" [0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 
0.000000 0.000000] "N" [1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 
1.000000 0.000000 0.000000] Color [1.000000 1.000000 1.000000]

/**************************************************************************************************************************************************************************************************************************************************/

I've tried multiple model examples and get 0 for the vectors.

I'm hoping there is some error in the configure, however I can see none, my 
./configure shows

/**********************************************************************************************/

debian:~/Desktop/lib3ds-1.2.0# ./configure

loading cache ./config.cache

checking for a BSD compatible install... (cached) /usr/bin/install -c

checking whether build environment is sane... yes

checking whether make sets ${MAKE}... (cached) yes

checking for working aclocal... found

checking for working autoconf... found

checking for working automake... found

checking for working autoheader... found

checking for working makeinfo... found

checking for gcc... (cached) gcc

checking whether the C compiler (gcc ) works... yes

checking whether the C compiler (gcc ) is a cross-compiler... no

checking whether we are using GNU C... (cached) yes

checking whether gcc accepts -g... (cached) yes

checking for ranlib... (cached) ranlib

checking how to run the C preprocessor... (cached) gcc -E

checking for GL/gl.h... (cached) yes

checking for GL/glu.h... (cached) yes

checking for GL/glut.h... (cached) yes

checking if GL/GLU/glut frameworks exist... no

checking for GL/GLU/glut win32 libs... no

checking for GL/GLU/glut unix libs... yes

checking for debugging mode... no

checking for dmalloc debugging... no

creating ./config.status

creating lib3ds-config

creating Makefile

creating msvc/Makefile

creating lib3ds/Makefile

creating tools/Makefile

creating examples/Makefile

creating examples/glstub.h

creating config.h

config.h is unchanged

/*********************************************************************************************************************/

should there be more? or is something no that shouldn't be? Thanks for any help 
or pointers people can give me.
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