Hi all,
First let me say sorry for starting a new subject I'm usure how to link onto my
old subject.
Thanks for the help yesterday, however I'm sure it's something to do with
installing the software or compatabillity with Etch rather than my model view
set up, the software worked on my old setup. For example if I use the demo
player I get a blank grey screen, if I use 3ds2rib it's output is similar to my
test code ie vectors are shown as 0 so a quick cut and paste of an output from
3ds2rib
/**************************************************************************************************************************************************************************************************************************************************/
Surface "lib3dsmaterial" "color specularcolor" [1.000000 1.000000 1.000000]
"float shininess " [0.330000] "float shin_stength " [0.340000]
Polygon "P" [0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000
0.000000 0.000000] "N" [1.000000 0.000000 0.000000 1.000000 0.000000 0.000000
1.000000 0.000000 0.000000] Color [1.000000 1.000000 1.000000]
Surface "lib3dsmaterial" "color specularcolor" [1.000000 1.000000 1.000000]
"float shininess " [0.330000] "float shin_stength " [0.340000]
Polygon "P" [0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000
0.000000 0.000000] "N" [1.000000 0.000000 0.000000 1.000000 0.000000 0.000000
1.000000 0.000000 0.000000] Color [1.000000 1.000000 1.000000]
Surface "lib3dsmaterial" "color specularcolor" [1.000000 1.000000 1.000000]
"float shininess " [0.330000] "float shin_stength " [0.340000]
Polygon "P" [0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000
0.000000 0.000000] "N" [1.000000 0.000000 0.000000 1.000000 0.000000 0.000000
1.000000 0.000000 0.000000] Color [1.000000 1.000000 1.000000]
/**************************************************************************************************************************************************************************************************************************************************/
I've tried multiple model examples and get 0 for the vectors.
I'm hoping there is some error in the configure, however I can see none, my
./configure shows
/**********************************************************************************************/
debian:~/Desktop/lib3ds-1.2.0# ./configure
loading cache ./config.cache
checking for a BSD compatible install... (cached) /usr/bin/install -c
checking whether build environment is sane... yes
checking whether make sets ${MAKE}... (cached) yes
checking for working aclocal... found
checking for working autoconf... found
checking for working automake... found
checking for working autoheader... found
checking for working makeinfo... found
checking for gcc... (cached) gcc
checking whether the C compiler (gcc ) works... yes
checking whether the C compiler (gcc ) is a cross-compiler... no
checking whether we are using GNU C... (cached) yes
checking whether gcc accepts -g... (cached) yes
checking for ranlib... (cached) ranlib
checking how to run the C preprocessor... (cached) gcc -E
checking for GL/gl.h... (cached) yes
checking for GL/glu.h... (cached) yes
checking for GL/glut.h... (cached) yes
checking if GL/GLU/glut frameworks exist... no
checking for GL/GLU/glut win32 libs... no
checking for GL/GLU/glut unix libs... yes
checking for debugging mode... no
checking for dmalloc debugging... no
creating ./config.status
creating lib3ds-config
creating Makefile
creating msvc/Makefile
creating lib3ds/Makefile
creating tools/Makefile
creating examples/Makefile
creating examples/glstub.h
creating config.h
config.h is unchanged
/*********************************************************************************************************************/
should there be more? or is something no that shouldn't be? Thanks for any help
or pointers people can give me.
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