ogg_save() copies streams[], but doesn't keep track of free()'ed
struct members. Thus, if in between a call to ogg_save() and
ogg_restore(), streams[].private was free()'ed, this would result
in a double free -> crash, which happened when e.g. playing small
chained ogg fragments.
---
libavformat/oggdec.c | 3 ++-
1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/libavformat/oggdec.c b/libavformat/oggdec.c
index f1ad630..998a33b 100644
--- a/libavformat/oggdec.c
+++ b/libavformat/oggdec.c
@@ -238,7 +238,8 @@ static int ogg_read_page(AVFormatContext *s, int *str)
for (n = 0; n < ogg->nstreams; n++) {
av_freep(&ogg->streams[n].buf);
- av_freep(&ogg->streams[n].private);
+ if (!ogg->state || ogg->state->streams[n].private !=
ogg->streams[n].private)
+ av_freep(&ogg->streams[n].private);
}
ogg->curidx = -1;
ogg->nstreams = 0;
--
1.7.2.1
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