On 7/8/11 2:29 PM, Ronald S. Bultje wrote:
From: "Ronald S. Bultje"<[email protected]>

We would use the second half of the U plane buffer, rather than the
V plane buffer, to output the V plane pixels.
---
  libswscale/utils.c                |    2 +-
  libswscale/x86/swscale_template.c |   24 ++++++++++++------------
  2 files changed, 13 insertions(+), 13 deletions(-)

Ok, as discussed we should make the name for the offset in pixel and offset in bytes more clear.
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