On Sat, Jul 09, 2011 at 11:20:20AM +0200, Anton Khirnov wrote: > > --- a/doc/general.texi > +++ b/doc/general.texi > @@ -66,7 +66,7 @@ library: > @tab Used in Z and Z95 games. > @item Brute Force & Ignorance @tab @tab X > @tab Used in the game Flash Traffic: City of Angels. > -@item BWF @tab @tab X > +@item BWF @tab X @tab X > @item Interplay C93 @tab @tab X > @tab Used in the game Cyberia from Interplay.
This patch does not appear to add BWF muxing. > --- a/libavformat/wav.c > +++ b/libavformat/wav.c > @@ -286,6 +289,96 @@ static int wav_parse_fmt_tag(AVFormatContext *s, int64_t > size, AVStream **st) > > +static inline int wav_parse_bext_string(AVFormatContext *s, const char *key, > int length) long line Diego _______________________________________________ libav-devel mailing list libav-devel@libav.org https://lists.libav.org/mailman/listinfo/libav-devel