On Sat, Jul 09, 2011 at 11:20:20AM +0200, Anton Khirnov wrote:
> 
> --- a/doc/general.texi
> +++ b/doc/general.texi
> @@ -66,7 +66,7 @@ library:
>      @tab Used in Z and Z95 games.
>  @item Brute Force & Ignorance   @tab   @tab X
>      @tab Used in the game Flash Traffic: City of Angels.
> -@item BWF                       @tab   @tab X
> +@item BWF                       @tab X @tab X
>  @item Interplay C93             @tab   @tab X
>      @tab Used in the game Cyberia from Interplay.

This patch does not appear to add BWF muxing.

> --- a/libavformat/wav.c
> +++ b/libavformat/wav.c
> @@ -286,6 +289,96 @@ static int wav_parse_fmt_tag(AVFormatContext *s, int64_t 
> size, AVStream **st)
>  
> +static inline int wav_parse_bext_string(AVFormatContext *s, const char *key, 
> int length)

long line

Diego
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