On Mon, Aug 15, 2011 at 09:42:50PM +0100, Måns Rullgård wrote: > Kostya <kostya.shish...@gmail.com> writes: > [...] > > Why are most of the frames completely different? Why is there one frame > less decoded? > [...] > > Here too many frames have a different checksum. Why?
Because of the wonderful synchronisation system Libav inherited (and maybe also because of wrong FPS reported). FATE ref for RV30 sample, for example, has only 46 frames, but when I invoke framecrc with -vsync 0 it decodes all real 109 frames, and those checksums are the same for Libav with and without my patches. I remember that adding proper FPS reporting made it report about actual number of frames too, so patch is pending. _______________________________________________ libav-devel mailing list libav-devel@libav.org https://lists.libav.org/mailman/listinfo/libav-devel