On Fri, Nov 04, 2011 at 12:14:35PM -0700, Mike Melanson wrote: > > --- > > Yes, it's just a one-game format but it was really nice (and features a > > music video to Eric Idle's song performed by himself). > > > > REd from > > https://github.com/scummvm/scummvm/blob/master/engines/tinsel/bmv.cpp > > --- > > According to the wiki page: > > http://wiki.multimedia.cx/index.php?title=BMV > > it was used in 2 games (Discworld II and III). Can you send me some > samples for the archive?
Send some samples for Discworld 2. Discworld 3 BMV is a (slightly) different format. It has header, for instance (though the data is organised the same), different sound compression and video compression of course (presumably it's 16-bit RGB). And I doubt it will be REd anytime soon :( _______________________________________________ libav-devel mailing list [email protected] https://lists.libav.org/mailman/listinfo/libav-devel
