Hi

On 2011-12-16 16:10:10 +0100, Janne Grunau wrote:
> On 2011-12-16 16:04:34 +0100, Kostya Shishkov wrote:
>
> > The patch itself looks good and sane to me.
>
> except that most lure a bug somewhere since I get occasionally non
> bit-exact P or B frames with 4 threads.

finally found the issue. MV computation broke occasionally due to
already released reference pictures. Patch 1/2 prevents that.
Patch 2/2 is slightly modified but should be still ok.

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