I was convinced that the s->mb_y - 1 in the second hunk is save.
There is actually one mb row more finished than reported progress on
since the loopfilter needs to run. AVFrame.mb_type and .motion_val
should have been safe to access though.

Janne
---8<---
Fixes the sporadic threading errors in fate-rv30.
---
 libavcodec/rv34.c |    5 +++--
 1 files changed, 3 insertions(+), 2 deletions(-)

diff --git a/libavcodec/rv34.c b/libavcodec/rv34.c
index ec826fd..e958721 100644
--- a/libavcodec/rv34.c
+++ b/libavcodec/rv34.c
@@ -676,7 +676,8 @@ static inline void rv34_mc(RV34DecContext *r, const int 
block_type,
 
     if (HAVE_THREADS && (s->avctx->active_thread_type & FF_THREAD_FRAME)) {
         /* wait for the referenced mb row to be finished */
-        int mb_row = FFMIN(s->mb_height - 1, s->mb_y + ((yoff + my + 21) >> 
4));
+        int mb_row = FFMIN(s->mb_height - 1,
+                           s->mb_y + ((yoff + my + 5 + 8 * height) >> 4));
         AVFrame *f = dir ? &s->next_picture_ptr->f : &s->last_picture_ptr->f;
         ff_thread_await_progress(f, mb_row, 0);
     }
@@ -838,7 +839,7 @@ static int rv34_decode_mv(RV34DecContext *r, int block_type)
         //surprisingly, it uses motion scheme from next reference frame
         /* wait for the current mb row to be finished */
         if (HAVE_THREADS && (s->avctx->active_thread_type & FF_THREAD_FRAME))
-            ff_thread_await_progress(&s->next_picture_ptr->f, s->mb_y - 1, 0);
+            ff_thread_await_progress(&s->next_picture_ptr->f, s->mb_y, 0);
 
         next_bt = s->next_picture_ptr->f.mb_type[s->mb_x + s->mb_y * 
s->mb_stride];
         if(IS_INTRA(next_bt) || IS_SKIP(next_bt)){
-- 
1.7.8.3

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