Before this, they were only added to the delayed release queue and not freed until later. This could lead to unnecessary memory use or buffer exhaustion. --- libavcodec/pthread.c | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-)
diff --git a/libavcodec/pthread.c b/libavcodec/pthread.c index 2e4c6a8..7c17b99 100644 --- a/libavcodec/pthread.c +++ b/libavcodec/pthread.c @@ -884,9 +884,13 @@ void ff_thread_flush(AVCodecContext *avctx) fctx->next_decoding = fctx->next_finished = 0; fctx->delaying = 1; fctx->prev_thread = NULL; - // Make sure decode flush calls with size=0 won't return old frames - for (int i = 0; i < avctx->thread_count; i++) - fctx->threads[i].got_frame = 0; + for (int i = 0; i < avctx->thread_count; i++) { + PerThreadContext *p = &fctx->threads[i]; + // Make sure decode flush calls with size=0 won't return old frames + p->got_frame = 0; + + release_delayed_buffers(p); + } } static int *allocate_progress(PerThreadContext *p) -- 1.7.9.2 _______________________________________________ libav-devel mailing list libav-devel@libav.org https://lists.libav.org/mailman/listinfo/libav-devel