On Fri, Sep 21, 2012 at 11:23:58AM -0400, Justin Ruggles wrote: > --- > libavcodec/adpcm.c | 9 +++------ > 1 files changed, 3 insertions(+), 6 deletions(-) > > diff --git a/libavcodec/adpcm.c b/libavcodec/adpcm.c > index e3b9b24..2226b58 100644 > --- a/libavcodec/adpcm.c > +++ b/libavcodec/adpcm.c > @@ -144,6 +144,7 @@ static av_cold int adpcm_decode_init(AVCodecContext * > avctx) > case AV_CODEC_ID_ADPCM_EA_R2: > case AV_CODEC_ID_ADPCM_EA_R3: > case AV_CODEC_ID_ADPCM_EA_XAS: > + case AV_CODEC_ID_ADPCM_THP: > avctx->sample_fmt = AV_SAMPLE_FMT_S16P; > break; > case AV_CODEC_ID_ADPCM_IMA_WS: > @@ -1241,7 +1242,7 @@ static int adpcm_decode_frame(AVCodecContext *avctx, > void *data, > prev[i][n] = sign_extend(bytestream2_get_be16u(&gb), 16); > > for (ch = 0; ch <= st; ch++) { > - samples = (short *)c->frame.data[0] + ch; > + samples = samples_p[ch]; > > /* Read in every sample for this channel. */ > for (i = 0; i < nb_samples / 14; i++) { > @@ -1267,10 +1268,6 @@ static int adpcm_decode_frame(AVCodecContext *avctx, > void *data, > *samples = av_clip_int16(sampledat); > prev[ch][1] = prev[ch][0]; > prev[ch][0] = *samples++; > - > - /* In case of stereo, skip one sample, this sample > - is for the other channel. */ > - samples += st; > } > } > } > @@ -1334,6 +1331,6 @@ ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_2, > sample_fmts_s16, adpcm_sbpro_2, > ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_3, sample_fmts_s16, > adpcm_sbpro_3, "ADPCM Sound Blaster Pro 2.6-bit"); > ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_4, sample_fmts_s16, > adpcm_sbpro_4, "ADPCM Sound Blaster Pro 4-bit"); > ADPCM_DECODER(AV_CODEC_ID_ADPCM_SWF, sample_fmts_s16, adpcm_swf, > "ADPCM Shockwave Flash"); > -ADPCM_DECODER(AV_CODEC_ID_ADPCM_THP, sample_fmts_s16, adpcm_thp, > "ADPCM Nintendo Gamecube THP"); > +ADPCM_DECODER(AV_CODEC_ID_ADPCM_THP, sample_fmts_s16p, adpcm_thp, > "ADPCM Nintendo Gamecube THP"); > ADPCM_DECODER(AV_CODEC_ID_ADPCM_XA, sample_fmts_s16p, adpcm_xa, > "ADPCM CDROM XA"); > ADPCM_DECODER(AV_CODEC_ID_ADPCM_YAMAHA, sample_fmts_s16, adpcm_yamaha, > "ADPCM Yamaha"); > --
looks OK _______________________________________________ libav-devel mailing list libav-devel@libav.org https://lists.libav.org/mailman/listinfo/libav-devel