On Sun, Mar 02, 2014 at 12:06:58AM +0100, Luca Barbato wrote:
> --- a/doc/muxers.texi
> +++ b/doc/muxers.texi
> @@ -419,6 +419,22 @@ avconv -i file.mpg -c copy \
>       -y out.ts
>  @end example
> 
> +@section nut
> +
> +@table @option
> +@item -nut_flags @var{flags}
> +Modify the nut muxing behaviour in specific ways:

"behavior", the documentation is written in American English.

> +@example
> +avconv -i INPUT -f_strict experimental -nut_flags pipe - | processor
> +@end example
> +
>  @section null

Reorder alphabetically.

> --- a/doc/nut.texi
> +++ b/doc/nut.texi
> @@ -17,6 +17,27 @@ subtitle and user-defined streams in a simple, yet 
> efficient, way.
> +@multitable @columnfractions .4 .4
> +@item BROADCAST   @tab Extend the syncpoint to report the sender wallclock
> +@item PIPE        @tab Omit completely the syncpoint

completely omit

> +@section PIPE
> +
> +The PIPE variant assumes NUT is used as non-seekable intermediate container,

Isn't it called plain "Nut"?

> +The PIPE variant assumes NUT is used as non-seekable intermediate container,
> +by not using syncpoint removes unneeded overhead and reduces the overall
> +memory usage.

Make this two sentences.

> --- a/libavformat/nutenc.c
> +++ b/libavformat/nutenc.c
> @@ -945,6 +964,22 @@ static int nut_write_trailer(AVFormatContext *s)
> 
> +#define OFFSET(x) offsetof(NUTContext, x)
> +#define E AV_OPT_FLAG_ENCODING_PARAM
> +static const AVOption options[] = {
> +    { "nut_flags",    "NUT muxer flags",                                     
>             OFFSET(flags), AV_OPT_TYPE_FLAGS, {.i64 = 0},             
> INT_MIN, INT_MAX, E, "nutflags" },
> +    {   "pipe",      "NUT pipe mode, syncpoints and max_distance ignored",   
>             0,            AV_OPT_TYPE_CONST, {.i64 = NUT_PIPE},      INT_MIN, 
> INT_MAX, E, "nutflags" },
> +    {   "broadcast", "NUT broadcast mode, add a wallclock time reference to 
> syncpoints", 0,            AV_OPT_TYPE_CONST, {.i64 = NUT_BROADCAST}, 
> INT_MIN, INT_MAX, E, "nutflags" },
> +    { NULL },

spaces inside {}

You could align this table either more or less, but it looks ugly half aligned.

Diego
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