Yes Fate passes for me but I think I see how this is broken - it will misbehave for some numbers of threads.
Ignore this patch, I'll provide a revision. Sorry. On 22 July 2015 at 22:06, Luca Barbato <[email protected]> wrote: > On 22/07/15 22:41, Tom Butterworth wrote: >> A bug was introduced in 6b2b26e7af3ede0abfb46eb5725c26d1083f50bc whereby when >> frame height wasn't divisible by the number of threads, pixels would be >> omitted >> from the bottom rows during decode. >> --- >> libavcodec/dds.c | 16 +++++++++++----- >> 1 file changed, 11 insertions(+), 5 deletions(-) >> > > Fate isn't happy about this change, tomorrow I'll try to check why. > > lu > > _______________________________________________ > libav-devel mailing list > [email protected] > https://lists.libav.org/mailman/listinfo/libav-devel _______________________________________________ libav-devel mailing list [email protected] https://lists.libav.org/mailman/listinfo/libav-devel
