From: Steve Lhomme <rob...@videolabs.io>

The code is similar to avconv_dxva2. The decoded output needs to be copied into
a staging texture that can be accessed by the CPU as the decoder texture can't
be accessed by the CPU.
---
 Makefile                       |   1 +
 avconv.h                       |   2 +
 avconv_d3d11va.c               | 410 +++++++++++++++++++++++++++++++++++++++++
 avconv_opt.c                   |   3 +
 configure                      |  14 ++
 libavutil/Makefile             |   3 +
 libavutil/hwcontext.c          |   3 +
 libavutil/hwcontext.h          |   1 +
 libavutil/hwcontext_internal.h |   1 +
 libavutil/version.h            |   2 +-
 10 files changed, 439 insertions(+), 1 deletion(-)
 create mode 100644 avconv_d3d11va.c

diff --git a/Makefile b/Makefile
index d4c2b8e..d604827 100644
--- a/Makefile
+++ b/Makefile
@@ -85,6 +85,7 @@ OBJS-avconv                   += avconv_opt.o avconv_filter.o
 OBJS-avconv-$(CONFIG_LIBMFX)  += avconv_qsv.o
 OBJS-avconv-$(CONFIG_VAAPI)   += avconv_vaapi.o
 OBJS-avconv-$(CONFIG_VDA)     += avconv_vda.o
+OBJS-avconv-$(HAVE_D3D11VA_LIB) += avconv_d3d11va.o
 OBJS-avconv-$(HAVE_DXVA2_LIB) += avconv_dxva2.o
 OBJS-avconv-$(HAVE_VDPAU_X11) += avconv_vdpau.o
 
diff --git a/avconv.h b/avconv.h
index 6360f76..fcaf84e 100644
--- a/avconv.h
+++ b/avconv.h
@@ -52,6 +52,7 @@ enum HWAccelID {
     HWACCEL_NONE = 0,
     HWACCEL_AUTO,
     HWACCEL_VDPAU,
+    HWACCEL_D3D11VA,
     HWACCEL_DXVA2,
     HWACCEL_VDA,
     HWACCEL_QSV,
@@ -498,6 +499,7 @@ int ifilter_parameters_from_frame(InputFilter *ifilter, 
const AVFrame *frame);
 int avconv_parse_options(int argc, char **argv);
 
 int vdpau_init(AVCodecContext *s);
+int d3d11va_init(AVCodecContext *s);
 int dxva2_init(AVCodecContext *s);
 int vda_init(AVCodecContext *s);
 int qsv_init(AVCodecContext *s);
diff --git a/avconv_d3d11va.c b/avconv_d3d11va.c
new file mode 100644
index 0000000..41c7354
--- /dev/null
+++ b/avconv_d3d11va.c
@@ -0,0 +1,410 @@
+/*
+ * This file is part of Libav.
+ *
+ * Libav is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * Libav is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with Libav; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include <windows.h>
+
+#if !defined(_WIN32_WINNT) || _WIN32_WINNT < 0x0600
+#undef _WIN32_WINNT
+#define _WIN32_WINNT 0x0600
+#endif
+#define COBJMACROS
+
+#include <stdint.h>
+
+#include <d3d11.h>
+
+#include "avconv.h"
+
+#include "libavcodec/d3d11va.h"
+
+#include "libavutil/avassert.h"
+#include "libavutil/buffer.h"
+#include "libavutil/frame.h"
+#include "libavutil/imgutils.h"
+#include "libavutil/pixfmt.h"
+
+#include "libavutil/hwcontext.h"
+#include "libavutil/hwcontext_d3d11va.h"
+
+/* define all the GUIDs used directly here,
+   to avoid problems with inconsistent dxva2api.h versions in mingw-w64 and 
different MSVC version */
+#include <initguid.h>
+DEFINE_GUID(DXVA2_ModeMPEG2_VLD,      0xee27417f, 
0x5e28,0x4e65,0xbe,0xea,0x1d,0x26,0xb5,0x08,0xad,0xc9);
+DEFINE_GUID(DXVA2_ModeMPEG2and1_VLD,  0x86695f12, 
0x340e,0x4f04,0x9f,0xd3,0x92,0x53,0xdd,0x32,0x74,0x60);
+DEFINE_GUID(DXVA2_ModeH264_E,         0x1b81be68, 
0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5);
+DEFINE_GUID(DXVA2_ModeH264_F,         0x1b81be69, 
0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5);
+DEFINE_GUID(DXVADDI_Intel_ModeH264_E, 0x604F8E68, 
0x4951,0x4C54,0x88,0xFE,0xAB,0xD2,0x5C,0x15,0xB3,0xD6);
+DEFINE_GUID(DXVA2_ModeVC1_D,          0x1b81beA3, 
0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5);
+DEFINE_GUID(DXVA2_ModeVC1_D2010,      0x1b81beA4, 
0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5);
+DEFINE_GUID(DXVA2_ModeHEVC_VLD_Main,  0x5b11d51b, 
0x2f4c,0x4452,0xbc,0xc3,0x09,0xf2,0xa1,0x16,0x0c,0xc0);
+DEFINE_GUID(DXVA2_ModeHEVC_VLD_Main10,0x107af0e0, 
0xef1a,0x4d19,0xab,0xa8,0x67,0xa1,0x63,0x07,0x3d,0x13);
+DEFINE_GUID(DXVA2_NoEncrypt,          0x1b81beD0, 
0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5);
+
+typedef struct d3d11va_mode {
+  const GUID     *guid;
+  enum AVCodecID codec;
+} d3d11va_mode;
+
+static const d3d11va_mode d3d11va_modes[] = {
+    /* MPEG-2 */
+    { &DXVA2_ModeMPEG2_VLD,      AV_CODEC_ID_MPEG2VIDEO },
+    { &DXVA2_ModeMPEG2and1_VLD,  AV_CODEC_ID_MPEG2VIDEO },
+
+    /* H.264 */
+    { &DXVA2_ModeH264_F,         AV_CODEC_ID_H264 },
+    { &DXVA2_ModeH264_E,         AV_CODEC_ID_H264 },
+    /* Intel specific H.264 mode */
+    { &DXVADDI_Intel_ModeH264_E, AV_CODEC_ID_H264 },
+
+    /* VC-1 / WMV3 */
+    { &DXVA2_ModeVC1_D2010,      AV_CODEC_ID_VC1  },
+    { &DXVA2_ModeVC1_D2010,      AV_CODEC_ID_WMV3 },
+    { &DXVA2_ModeVC1_D,          AV_CODEC_ID_VC1  },
+    { &DXVA2_ModeVC1_D,          AV_CODEC_ID_WMV3 },
+
+    /* HEVC/H.265 */
+    { &DXVA2_ModeHEVC_VLD_Main,  AV_CODEC_ID_HEVC },
+    { &DXVA2_ModeHEVC_VLD_Main10, AV_CODEC_ID_HEVC },
+
+    { NULL,                      0 },
+};
+
+typedef struct D3D11VAContext {
+    D3D11_VIDEO_DECODER_CONFIG   decoder_config;
+
+    AVFrame                     *tmp_frame;
+
+    AVBufferRef                 *hw_device_ctx;
+    AVBufferRef                 *hw_frames_ctx;
+} D3D11VAContext;
+
+static void d3d11va_uninit(AVCodecContext *s)
+{
+    InputStream  *ist = s->opaque;
+    D3D11VAContext *ctx = ist->hwaccel_ctx;
+
+    ist->hwaccel_uninit        = NULL;
+    ist->hwaccel_get_buffer    = NULL;
+    ist->hwaccel_retrieve_data = NULL;
+
+    av_buffer_unref(&ctx->hw_frames_ctx);
+    av_buffer_unref(&ctx->hw_device_ctx);
+
+    av_frame_free(&ctx->tmp_frame);
+
+    av_freep(&ist->hwaccel_ctx);
+    av_freep(&s->hwaccel_context);
+}
+
+static int d3d11va_get_buffer(AVCodecContext *s, AVFrame *frame, int flags)
+{
+    InputStream  *ist = s->opaque;
+    D3D11VAContext *ctx = ist->hwaccel_ctx;
+
+    return av_hwframe_get_buffer(ctx->hw_frames_ctx, frame, 0);
+}
+
+static int d3d11va_retrieve_data(AVCodecContext *s, AVFrame *frame)
+{
+    InputStream        *ist = s->opaque;
+    D3D11VAContext     *ctx = ist->hwaccel_ctx;
+    int                ret;
+
+    ret = av_hwframe_transfer_data(ctx->tmp_frame, frame, 0);
+    if (ret < 0)
+        return ret;
+
+    ret = av_frame_copy_props(ctx->tmp_frame, frame);
+    if (ret < 0) {
+        av_frame_unref(ctx->tmp_frame);
+        return ret;
+    }
+
+    av_frame_unref(frame);
+    av_frame_move_ref(frame, ctx->tmp_frame);
+
+    return 0;
+}
+
+static int d3d11va_alloc(AVCodecContext *s)
+{
+    InputStream  *ist = s->opaque;
+    D3D11VAContext *ctx;
+
+    int ret;
+
+    ctx = av_mallocz(sizeof(*ctx));
+    if (!ctx)
+        return AVERROR(ENOMEM);
+
+    ist->hwaccel_ctx           = ctx;
+    ist->hwaccel_uninit        = d3d11va_uninit;
+    ist->hwaccel_get_buffer    = d3d11va_get_buffer;
+    ist->hwaccel_retrieve_data = d3d11va_retrieve_data;
+
+    ret = av_hwdevice_ctx_create(&ctx->hw_device_ctx, AV_HWDEVICE_TYPE_D3D11VA,
+                                 ist->hwaccel_device, NULL, 0);
+    if (ret < 0)
+        goto fail;
+
+    ctx->tmp_frame = av_frame_alloc();
+    if (!ctx->tmp_frame)
+        goto fail;
+
+    s->hwaccel_context = av_mallocz(sizeof(AVD3D11VAContext));
+    if (!s->hwaccel_context)
+        goto fail;
+
+    return 0;
+fail:
+    d3d11va_uninit(s);
+    return AVERROR(EINVAL);
+}
+
+static int d3d11va_get_decoder_configuration(AVCodecContext *s,
+                                           const D3D11_VIDEO_DECODER_DESC 
*desc,
+                                           D3D11_VIDEO_DECODER_CONFIG *config)
+{
+    InputStream  *ist = s->opaque;
+    int loglevel = (ist->hwaccel_id == HWACCEL_AUTO) ? AV_LOG_VERBOSE : 
AV_LOG_ERROR;
+    D3D11VAContext *ctx = ist->hwaccel_ctx;
+    unsigned cfg_count = 0, best_score = 0;
+    D3D11_VIDEO_DECODER_CONFIG best_cfg = {{0}};
+    HRESULT hr;
+    int i;
+    AVHWDeviceContext    *device_ctx = 
(AVHWDeviceContext*)ctx->hw_device_ctx->data;
+    AVD3D11VADeviceContext *device_hwctx = device_ctx->hwctx;
+
+    hr = 
ID3D11VideoDevice_GetVideoDecoderConfigCount(device_hwctx->video_device, desc, 
&cfg_count);
+    if (FAILED(hr)) {
+        av_log(NULL, loglevel, "Unable to retrieve decoder configurations\n");
+        return AVERROR(EINVAL);
+    }
+
+    for (i = 0; i < cfg_count; i++) {
+        unsigned score;
+        D3D11_VIDEO_DECODER_CONFIG cfg;
+        hr = 
ID3D11VideoDevice_GetVideoDecoderConfig(device_hwctx->video_device, desc, i, 
&cfg );
+        if (FAILED(hr)) {
+            av_log(NULL, loglevel, "Unable to retrieve decoder configurations. 
(hr=0x%lX)\n", hr);
+            return AVERROR(EINVAL);
+        }
+
+        if (cfg.ConfigBitstreamRaw == 1)
+            score = 1;
+        else if (s->codec_id == AV_CODEC_ID_H264 && cfg.ConfigBitstreamRaw == 
2)
+            score = 2;
+        else
+            continue;
+        if (IsEqualGUID(&cfg.guidConfigBitstreamEncryption, &DXVA2_NoEncrypt))
+            score += 16;
+        if (score > best_score) {
+            best_score = score;
+            best_cfg   = cfg;
+        }
+    }
+
+    if (!best_score) {
+        av_log(NULL, loglevel, "No valid decoder configuration available\n");
+        return AVERROR(EINVAL);
+    }
+
+    *config = best_cfg;
+    return 0;
+}
+
+static int d3d11va_create_decoder(AVCodecContext *s)
+{
+    InputStream  *ist = s->opaque;
+    int loglevel = (ist->hwaccel_id == HWACCEL_AUTO) ? AV_LOG_VERBOSE : 
AV_LOG_ERROR;
+    D3D11VAContext *ctx = ist->hwaccel_ctx;
+    AVD3D11VAContext *dxva_ctx = s->hwaccel_context;
+    GUID *guid_list = NULL;
+    unsigned guid_count = 0, i, j;
+    GUID device_guid = GUID_NULL;
+    const DXGI_FORMAT surface_format = (s->sw_pix_fmt == AV_PIX_FMT_YUV420P10) 
? DXGI_FORMAT_P010 : DXGI_FORMAT_NV12;
+    DXGI_FORMAT target_format = DXGI_FORMAT_UNKNOWN;
+    D3D11_VIDEO_DECODER_DESC desc = { 0 };
+    D3D11_VIDEO_DECODER_CONFIG config;
+    HRESULT hr;
+    int surface_alignment, num_surfaces;
+    int ret;
+
+    AVD3D11VAFramesContext *frames_hwctx;
+    AVHWFramesContext *frames_ctx;
+
+    AVHWDeviceContext    *device_ctx;
+    AVD3D11VADeviceContext *device_hwctx;
+    device_ctx = (AVHWDeviceContext*)ctx->hw_device_ctx->data;
+    device_hwctx = device_ctx->hwctx;
+
+    guid_count = 
ID3D11VideoDevice_GetVideoDecoderProfileCount(device_hwctx->video_device);
+    guid_list = av_malloc(sizeof(*guid_list) * guid_count);
+    if (guid_list==NULL) {
+        av_log(NULL, loglevel, "Failed to allocate decoder device GUIDs\n");
+        goto fail;
+    }
+    for (i=0; i<guid_count; i++) {
+        hr = 
ID3D11VideoDevice_GetVideoDecoderProfile(device_hwctx->video_device, i, 
&guid_list[i]);
+        if (FAILED(hr)) {
+            av_log(NULL, loglevel, "Failed to retrieve decoder GUID %d\n", i);
+            goto fail;
+        }
+    }
+
+    for (i = 0; d3d11va_modes[i].guid; i++) {
+        BOOL is_supported = FALSE;
+        const d3d11va_mode *mode = &d3d11va_modes[i];
+        if (mode->codec != s->codec_id)
+            continue;
+
+        for (j = 0; j < guid_count; j++) {
+            if (IsEqualGUID(mode->guid, &guid_list[j]))
+                break;
+        }
+        if (j == guid_count)
+            continue;
+
+        hr = 
ID3D11VideoDevice_CheckVideoDecoderFormat(device_hwctx->video_device, 
mode->guid,
+                                                       surface_format, 
&is_supported);
+        if (SUCCEEDED(hr) && is_supported) {
+            target_format = surface_format;
+            device_guid = *mode->guid;
+            break;
+        }
+    }
+
+    if (IsEqualGUID(&device_guid, &GUID_NULL)) {
+        av_log(NULL, loglevel, "No decoder device for codec found\n");
+        goto fail;
+    }
+
+    desc.SampleWidth  = s->coded_width;
+    desc.SampleHeight = s->coded_height;
+    desc.OutputFormat = target_format;
+    desc.Guid         = device_guid;
+
+    ret = d3d11va_get_decoder_configuration(s, &desc, &config);
+    if (ret < 0) {
+        goto fail;
+    }
+
+    /* decoding MPEG-2 requires additional alignment on some Intel GPUs,
+       but it causes issues for H.264 on certain AMD GPUs..... */
+    if (s->codec_id == AV_CODEC_ID_MPEG2VIDEO)
+        surface_alignment = 32;
+    /* the HEVC DXVA2 spec asks for 128 pixel aligned surfaces to ensure
+       all coding features have enough room to work with */
+    else if  (s->codec_id == AV_CODEC_ID_HEVC)
+        surface_alignment = 128;
+    else
+        surface_alignment = 16;
+
+    /* 4 base work surfaces */
+    num_surfaces = 4;
+
+    /* add surfaces based on number of possible refs */
+    if (s->codec_id == AV_CODEC_ID_H264 || s->codec_id == AV_CODEC_ID_HEVC)
+        num_surfaces += 16;
+    else
+        num_surfaces += 2;
+
+    /* add extra surfaces for frame threading */
+    if (s->active_thread_type & FF_THREAD_FRAME)
+        num_surfaces += s->thread_count;
+
+    ctx->hw_frames_ctx = av_hwframe_ctx_alloc(ctx->hw_device_ctx);
+    if (!ctx->hw_frames_ctx)
+        goto fail;
+    frames_ctx   = (AVHWFramesContext*)ctx->hw_frames_ctx->data;
+    frames_hwctx = frames_ctx->hwctx;
+
+    frames_ctx->format            = AV_PIX_FMT_D3D11VA_VLD;
+    frames_ctx->sw_format         = (target_format == DXGI_FORMAT_P010 ? 
AV_PIX_FMT_P010 : AV_PIX_FMT_NV12);
+    frames_ctx->width             = FFALIGN(s->coded_width, surface_alignment);
+    frames_ctx->height            = FFALIGN(s->coded_height, 
surface_alignment);
+    frames_ctx->initial_pool_size = num_surfaces;
+
+    hr = ID3D11VideoDevice_CreateVideoDecoder(device_hwctx->video_device, 
&desc,
+                                              &config, 
&frames_hwctx->decoder_to_release);
+    if (FAILED(hr)) {
+        av_log(NULL, loglevel, "Failed to create D3D11VA video decoder\n");
+        goto fail;
+    }
+
+    ret = av_hwframe_ctx_init(ctx->hw_frames_ctx);
+    if (ret < 0) {
+        av_log(NULL, loglevel, "Failed to initialize the HW frames context\n");
+        goto fail;
+    }
+
+    ctx->decoder_config = config;
+
+    dxva_ctx->cfg           = &ctx->decoder_config;
+    dxva_ctx->decoder       = frames_hwctx->decoder_to_release;
+    dxva_ctx->surface       = frames_hwctx->surfaces;
+    dxva_ctx->surface_count = frames_hwctx->nb_surfaces;
+    dxva_ctx->video_context = device_hwctx->video_context;
+
+    if (IsEqualGUID(&device_guid, &DXVADDI_Intel_ModeH264_E))
+        dxva_ctx->workaround |= FF_DXVA2_WORKAROUND_INTEL_CLEARVIDEO;
+
+    av_free(guid_list);
+    return 0;
+fail:
+    av_free(guid_list);
+    av_buffer_unref(&ctx->hw_frames_ctx);
+    return AVERROR(EINVAL);
+}
+
+int d3d11va_init(AVCodecContext *s)
+{
+    InputStream *ist = s->opaque;
+    int loglevel = (ist->hwaccel_id == HWACCEL_AUTO) ? AV_LOG_VERBOSE : 
AV_LOG_ERROR;
+    D3D11VAContext *ctx;
+    int ret;
+
+    if (!ist->hwaccel_ctx) {
+        ret = d3d11va_alloc(s);
+        if (ret < 0)
+            return ret;
+    }
+    ctx = ist->hwaccel_ctx;
+
+    if (s->codec_id == AV_CODEC_ID_H264 &&
+        (s->profile & ~FF_PROFILE_H264_CONSTRAINED) > FF_PROFILE_H264_HIGH) {
+        av_log(NULL, loglevel, "Unsupported H.264 profile for D3D11VA HWAccel: 
%d\n", s->profile);
+        return AVERROR(EINVAL);
+    }
+
+    if (s->codec_id == AV_CODEC_ID_HEVC &&
+        s->profile != FF_PROFILE_HEVC_MAIN && s->profile != 
FF_PROFILE_HEVC_MAIN_10) {
+        av_log(NULL, loglevel, "Unsupported HEVC profile for D3D11VA HWAccel: 
%d\n", s->profile);
+        return AVERROR(EINVAL);
+    }
+
+    av_buffer_unref(&ctx->hw_frames_ctx);
+
+    ret = d3d11va_create_decoder(s);
+    if (ret < 0) {
+        av_log(NULL, loglevel, "Error creating the D3D11VA decoder\n");
+        return ret;
+    }
+
+    return 0;
+}
diff --git a/avconv_opt.c b/avconv_opt.c
index 4d7140d..7f79dc1 100644
--- a/avconv_opt.c
+++ b/avconv_opt.c
@@ -59,6 +59,9 @@ const HWAccel hwaccels[] = {
 #if HAVE_VDPAU_X11
     { "vdpau", vdpau_init, HWACCEL_VDPAU, AV_PIX_FMT_VDPAU },
 #endif
+#if HAVE_D3D11VA_LIB
+    { "d3d11va", d3d11va_init, HWACCEL_D3D11VA, AV_PIX_FMT_D3D11VA_VLD },
+#endif
 #if HAVE_DXVA2_LIB
     { "dxva2", dxva2_init, HWACCEL_DXVA2, AV_PIX_FMT_DXVA2_VLD },
 #endif
diff --git a/configure b/configure
index 6d809f7..89e04db 100755
--- a/configure
+++ b/configure
@@ -1677,6 +1677,8 @@ HAVE_LIST="
     $TOOLCHAIN_FEATURES
     $TYPES_LIST
     dos_paths
+    d3d11va_lib
+    d3d11vaapi_cobj
     dxva2_lib
     libc_msvcrt
     MMAL_PARAMETER_VIDEO_MAX_NUM_CALLBACKS
@@ -4777,6 +4779,15 @@ if enabled libxcb; then
     add_extralibs "$xcb_shape_extralibs $xcb_shm_extralibs 
$xcb_xfixes_extralibs"
 fi
 
+enabled d3d11_h &&
+    check_cc <<EOF && enable d3d11vaapi_cobj
+#define _WIN32_WINNT 0x0600
+#define COBJMACROS
+#include <windows.h>
+#include <d3d11.h>
+int main(void) { ID3D11VideoDevice *o = NULL; ID3D11VideoDevice_Release(o); 
return 0; }
+EOF
+
 enabled dxva2 &&
     check_lib windows.h CoTaskMemFree -lole32 &&
     enable dxva2_lib
@@ -5059,6 +5070,9 @@ check_deps $CONFIG_LIST       \
            $HAVE_LIST         \
            $ALL_COMPONENTS    \
 
+enabled_all d3d11va d3d11vaapi_cobj &&
+    enable d3d11va_lib
+
 map 'enabled $v && intrinsics=${v#intrinsics_}' $INTRINSICS_LIST
 
 for thread in $THREADS_LIST; do
diff --git a/libavutil/Makefile b/libavutil/Makefile
index f34c799..962dcf2 100644
--- a/libavutil/Makefile
+++ b/libavutil/Makefile
@@ -26,6 +26,7 @@ HEADERS = adler32.h                                           
          \
           hmac.h                                                        \
           hwcontext.h                                                   \
           hwcontext_cuda.h                                              \
+          hwcontext_d3d11va.h                                           \
           hwcontext_dxva2.h                                             \
           hwcontext_qsv.h                                               \
           hwcontext_vaapi.h                                             \
@@ -111,6 +112,7 @@ OBJS = adler32.o                                            
            \
        xtea.o                                                           \
 
 OBJS-$(CONFIG_CUDA)                     += hwcontext_cuda.o
+OBJS-$(CONFIG_D3D11VA)                  += hwcontext_d3d11va.o
 OBJS-$(CONFIG_DXVA2)                    += hwcontext_dxva2.o
 OBJS-$(CONFIG_LIBMFX)                   += hwcontext_qsv.o
 OBJS-$(CONFIG_LZO)                      += lzo.o
@@ -120,6 +122,7 @@ OBJS-$(CONFIG_VDPAU)                    += hwcontext_vdpau.o
 OBJS += $(COMPAT_OBJS:%=../compat/%)
 
 SKIPHEADERS-$(CONFIG_CUDA)             += hwcontext_cuda.h
+SKIPHEADERS-$(CONFIG_D3D11VA)          += hwcontext_d3d11va.h
 SKIPHEADERS-$(CONFIG_DXVA2)            += hwcontext_dxva2.h
 SKIPHEADERS-$(CONFIG_LIBMFX)           += hwcontext_qsv.h
 SKIPHEADERS-$(CONFIG_VAAPI)            += hwcontext_vaapi.h
diff --git a/libavutil/hwcontext.c b/libavutil/hwcontext.c
index 83f733e..ae27c51 100644
--- a/libavutil/hwcontext.c
+++ b/libavutil/hwcontext.c
@@ -32,6 +32,9 @@ static const HWContextType *hw_table[] = {
 #if CONFIG_CUDA
     &ff_hwcontext_type_cuda,
 #endif
+#if CONFIG_D3D11VA
+    &ff_hwcontext_type_d3d11va,
+#endif
 #if CONFIG_DXVA2
     &ff_hwcontext_type_dxva2,
 #endif
diff --git a/libavutil/hwcontext.h b/libavutil/hwcontext.h
index 037ca64..c93dd3a 100644
--- a/libavutil/hwcontext.h
+++ b/libavutil/hwcontext.h
@@ -28,6 +28,7 @@ enum AVHWDeviceType {
     AV_HWDEVICE_TYPE_VDPAU,
     AV_HWDEVICE_TYPE_CUDA,
     AV_HWDEVICE_TYPE_VAAPI,
+    AV_HWDEVICE_TYPE_D3D11VA,
     AV_HWDEVICE_TYPE_DXVA2,
     AV_HWDEVICE_TYPE_QSV,
 };
diff --git a/libavutil/hwcontext_internal.h b/libavutil/hwcontext_internal.h
index 11e3a68..9083ce6 100644
--- a/libavutil/hwcontext_internal.h
+++ b/libavutil/hwcontext_internal.h
@@ -140,6 +140,7 @@ int ff_hwframe_map_create(AVBufferRef *hwframe_ref,
 
 
 extern const HWContextType ff_hwcontext_type_cuda;
+extern const HWContextType ff_hwcontext_type_d3d11va;
 extern const HWContextType ff_hwcontext_type_dxva2;
 extern const HWContextType ff_hwcontext_type_qsv;
 extern const HWContextType ff_hwcontext_type_vaapi;
diff --git a/libavutil/version.h b/libavutil/version.h
index f110231..6afaf8e 100644
--- a/libavutil/version.h
+++ b/libavutil/version.h
@@ -55,7 +55,7 @@
 
 #define LIBAVUTIL_VERSION_MAJOR 55
 #define LIBAVUTIL_VERSION_MINOR 29
-#define LIBAVUTIL_VERSION_MICRO  0
+#define LIBAVUTIL_VERSION_MICRO  1
 
 #define LIBAVUTIL_VERSION_INT   AV_VERSION_INT(LIBAVUTIL_VERSION_MAJOR, \
                                                LIBAVUTIL_VERSION_MINOR, \
-- 
2.10.2

_______________________________________________
libav-devel mailing list
libav-devel@libav.org
https://lists.libav.org/mailman/listinfo/libav-devel

Reply via email to