It appears in this case, frames_ininit is called twice (once by
av_hwframe_ctx_init(), and again by unreffing the frames ctx ref).
---
 libavutil/hwcontext_d3d11va.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/libavutil/hwcontext_d3d11va.c b/libavutil/hwcontext_d3d11va.c
index 5432dd8b51..0b36a563f1 100644
--- a/libavutil/hwcontext_d3d11va.c
+++ b/libavutil/hwcontext_d3d11va.c
@@ -104,9 +104,11 @@ static void d3d11va_frames_uninit(AVHWFramesContext *ctx)
 
     if (frames_hwctx->texture)
         ID3D11Texture2D_Release(frames_hwctx->texture);
+    frames_hwctx->texture = NULL;
 
     if (s->staging_texture)
         ID3D11Texture2D_Release(s->staging_texture);
+    s->staging_texture = NULL;
 }
 
 static void free_texture(void *opaque, uint8_t *data)
-- 
2.11.0

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