On Thu, 24 Aug 2017 22:20:19 +0300 Martin Storsjö <mar...@martin.st> wrote:
> This fixes shared WinRT/UWP builds with d3d11va enabled. > --- > configure | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/configure b/configure > index 3e5784f..6bbde1e 100755 > --- a/configure > +++ b/configure > @@ -2575,7 +2575,7 @@ avdevice_extralibs="libm_extralibs" > avformat_extralibs="libm_extralibs" > avfilter_extralibs="pthreads_extralibs libm_extralibs" > avresample_extralibs="libm_extralibs" > -avutil_extralibs="clock_gettime_extralibs cuda_extralibs cuvid_extralibs > libm_extralibs libmfx_extralibs nanosleep_extralibs pthreads_extralibs > user32_extralibs vaapi_extralibs vaapi_drm_extralibs vaapi_x11_extralibs > vdpau_x11_extralibs wincrypt_extralibs" > +avutil_extralibs="clock_gettime_extralibs cuda_extralibs cuvid_extralibs > d3d11va_extralibs libm_extralibs libmfx_extralibs nanosleep_extralibs > pthreads_extralibs user32_extralibs vaapi_extralibs vaapi_drm_extralibs > vaapi_x11_extralibs vdpau_x11_extralibs wincrypt_extralibs" > swscale_extralibs="libm_extralibs" > > # programs Yep, should be required. _______________________________________________ libav-devel mailing list libav-devel@libav.org https://lists.libav.org/mailman/listinfo/libav-devel