On Tue, Oct 3, 2017 at 9:29 AM, wm4 <nfx...@googlemail.com> wrote:

> On Tue,  3 Oct 2017 09:26:39 -0400
> Vittorio Giovara <vittorio.giov...@gmail.com> wrote:
>
> > Implement detection in h264 and hevc and insertion in framepack filter.
> >
> > Signed-off-by: Vittorio Giovara <vittorio.giov...@gmail.com>
> > ---
> >  doc/APIchanges             |  3 +++
> >  libavcodec/h264_sei.c      |  7 ++++---
> >  libavcodec/h264_sei.h      |  1 +
> >  libavcodec/h264_slice.c    |  7 +++++++
> >  libavcodec/hevc_sei.c      |  9 +++++----
> >  libavcodec/hevc_sei.h      |  1 +
> >  libavcodec/hevcdec.c       |  7 +++++++
> >  libavfilter/vf_framepack.c |  2 ++
> >  libavutil/stereo3d.h       | 24 ++++++++++++++++++++++++
> >  libavutil/version.h        |  2 +-
> >  10 files changed, 55 insertions(+), 8 deletions(-)
> >
> > diff --git a/doc/APIchanges b/doc/APIchanges
> > index fa27007f44..b518b6307f 100644
> > --- a/doc/APIchanges
> > +++ b/doc/APIchanges
> > @@ -13,6 +13,9 @@ libavutil:     2017-03-23
> >
> >  API changes, most recent first:
> >
> > +2017-xx-xx - xxxxxxx - lavu 56.7.0 - stereo3d.h
> > +  Add view field to AVStereo3D structure and AVStereo3DView enum.
> > +
> >  2017-xx-xx - xxxxxxx - lavu 56.6.0 - pixdesc.h
> >    Add av_color_range_from_name(), av_color_primaries_from_name(),
> >    av_color_transfer_from_name(), av_color_space_from_name(), and
> > diff --git a/libavcodec/h264_sei.c b/libavcodec/h264_sei.c
> > index 03fca9017f..da5d33c36c 100644
> > --- a/libavcodec/h264_sei.c
> > +++ b/libavcodec/h264_sei.c
> > @@ -314,10 +314,11 @@ static int 
> > decode_frame_packing_arrangement(H264SEIFramePacking
> *h,
> >          h->quincunx_subsampling           = get_bits1(gb);
> >          h->content_interpretation_type    = get_bits(gb, 6);
> >
> > -        // the following skips: spatial_flipping_flag,
> frame0_flipped_flag,
> > -        // field_views_flag, current_frame_is_frame0_flag,
> > +        // spatial_flipping_flag, frame0_flipped_flag, field_views_flag
> > +        skip_bits(gb, 3);
> > +        h->current_frame_is_frame0_flag = get_bits1(gb);
> >          // frame0_self_contained_flag, frame1_self_contained_flag
> > -        skip_bits(gb, 6);
> > +        skip_bits(gb, 2);
> >
> >          if (!h->quincunx_subsampling && h->arrangement_type != 5)
> >              skip_bits(gb, 16);      // frame[01]_grid_position_[xy]
> > diff --git a/libavcodec/h264_sei.h b/libavcodec/h264_sei.h
> > index f6ac6034da..c3a19dd831 100644
> > --- a/libavcodec/h264_sei.h
> > +++ b/libavcodec/h264_sei.h
> > @@ -108,6 +108,7 @@ typedef struct H264SEIFramePacking {
> >      int arrangement_type;
> >      int content_interpretation_type;
> >      int quincunx_subsampling;
> > +    int current_frame_is_frame0_flag;
> >  } H264SEIFramePacking;
> >
> >  typedef struct H264SEIDisplayOrientation {
> > diff --git a/libavcodec/h264_slice.c b/libavcodec/h264_slice.c
> > index 5dd01d836e..1b968ebd50 100644
> > --- a/libavcodec/h264_slice.c
> > +++ b/libavcodec/h264_slice.c
> > @@ -1112,6 +1112,13 @@ static int h264_export_frame_props(H264Context
> *h)
> >
> >          if (fp->content_interpretation_type == 2)
> >              stereo->flags = AV_STEREO3D_FLAG_INVERT;
> > +
> > +        if (fp->arrangement_type == 5) {
> > +            if (fp->current_frame_is_frame0_flag)
> > +                stereo->view = AV_STEREO3D_VIEW_LEFT;
> > +            else
> > +                stereo->view = AV_STEREO3D_VIEW_RIGHT;
> > +        }
> >      }
> >
> >      if (h->sei.display_orientation.present &&
> > diff --git a/libavcodec/hevc_sei.c b/libavcodec/hevc_sei.c
> > index 0a5d4440bf..2bf170601d 100644
> > --- a/libavcodec/hevc_sei.c
> > +++ b/libavcodec/hevc_sei.c
> > @@ -57,10 +57,11 @@ static int 
> > decode_nal_sei_frame_packing_arrangement(HEVCSEIFramePacking
> *s, GetB
> >          s->quincunx_subsampling           = get_bits1(gb);
> >          s->content_interpretation_type    = get_bits(gb, 6);
> >
> > -        // the following skips spatial_flipping_flag frame0_flipped_flag
> > -        // field_views_flag current_frame_is_frame0_flag
> > -        // frame0_self_contained_flag frame1_self_contained_flag
> > -        skip_bits(gb, 6);
> > +        // spatial_flipping_flag, frame0_flipped_flag, field_views_flag
> > +        skip_bits(gb, 3);
> > +        s->current_frame_is_frame0_flag = get_bits1(gb);
> > +        // frame0_self_contained_flag, frame1_self_contained_flag
> > +        skip_bits(gb, 2);
> >
> >          if (!s->quincunx_subsampling && s->arrangement_type != 5)
> >              skip_bits(gb, 16);  // frame[01]_grid_position_[xy]
> > diff --git a/libavcodec/hevc_sei.h b/libavcodec/hevc_sei.h
> > index e4aeac1fbe..8d4f5df69f 100644
> > --- a/libavcodec/hevc_sei.h
> > +++ b/libavcodec/hevc_sei.h
> > @@ -67,6 +67,7 @@ typedef struct HEVCSEIFramePacking {
> >      int arrangement_type;
> >      int content_interpretation_type;
> >      int quincunx_subsampling;
> > +    int current_frame_is_frame0_flag;
> >  } HEVCSEIFramePacking;
> >
> >  typedef struct HEVCSEIDisplayOrientation {
> > diff --git a/libavcodec/hevcdec.c b/libavcodec/hevcdec.c
> > index a1619cf4bd..f1d1c77497 100644
> > --- a/libavcodec/hevcdec.c
> > +++ b/libavcodec/hevcdec.c
> > @@ -2397,6 +2397,13 @@ static int set_side_data(HEVCContext *s)
> >
> >          if (s->sei.frame_packing.content_interpretation_type == 2)
> >              stereo->flags = AV_STEREO3D_FLAG_INVERT;
> > +
> > +        if (s->sei.frame_packing.arrangement_type == 5) {
> > +            if (s->sei.frame_packing.current_frame_is_frame0_flag)
> > +                stereo->view = AV_STEREO3D_VIEW_LEFT;
> > +            else
> > +                stereo->view = AV_STEREO3D_VIEW_RIGHT;
> > +        }
> >      }
> >
> >      if (s->sei.display_orientation.present &&
> > diff --git a/libavfilter/vf_framepack.c b/libavfilter/vf_framepack.c
> > index fd0c1897d5..64457b4501 100644
> > --- a/libavfilter/vf_framepack.c
> > +++ b/libavfilter/vf_framepack.c
> > @@ -310,6 +310,8 @@ static int request_frame(AVFilterLink *outlink)
> >              if (!stereo)
> >                  return AVERROR(ENOMEM);
> >              stereo->type = s->format;
> > +            stereo->view = i == LEFT ? AV_STEREO3D_VIEW_LEFT
> > +                                     : AV_STEREO3D_VIEW_RIGHT;
> >
> >              // filter the frame and immediately relinquish its pointer
> >              ret = ff_filter_frame(outlink, s->input_views[i]);
> > diff --git a/libavutil/stereo3d.h b/libavutil/stereo3d.h
> > index 0fa9f63a2c..2d7cb8d4aa 100644
> > --- a/libavutil/stereo3d.h
> > +++ b/libavutil/stereo3d.h
> > @@ -141,6 +141,25 @@ enum AVStereo3DType {
> >      AV_STEREO3D_COLUMNS,
> >  };
> >
> > +/**
> > + * List of possible view types.
> > + */
> > +enum AVStereo3DView {
> > +    /**
> > +     * Frame contains two packed views.
> > +     */
> > +    AV_STEREO3D_VIEW_PACKED,
> > +
> > +    /**
> > +     * Frame contains only the left view.
> > +     */
> > +    AV_STEREO3D_VIEW_LEFT,
> > +
> > +    /**
> > +     * Frame contains only the right view.
> > +     */
> > +    AV_STEREO3D_VIEW_RIGHT,
> > +};
> >
> >  /**
> >   * Inverted views, Right/Bottom represents the left view.
> > @@ -164,6 +183,11 @@ typedef struct AVStereo3D {
> >       * Additional information about the frame packing.
> >       */
> >      int flags;
> > +
> > +    /**
> > +     * Determines which views are packed.
> > +     */
> > +    enum AVStereo3DView view;
> >  } AVStereo3D;
> >
> >  /**
> > diff --git a/libavutil/version.h b/libavutil/version.h
> > index c258968b8e..4a9fffef43 100644
> > --- a/libavutil/version.h
> > +++ b/libavutil/version.h
> > @@ -54,7 +54,7 @@
> >   */
> >
> >  #define LIBAVUTIL_VERSION_MAJOR 56
> > -#define LIBAVUTIL_VERSION_MINOR  6
> > +#define LIBAVUTIL_VERSION_MINOR  7
> >  #define LIBAVUTIL_VERSION_MICRO  0
> >
> >  #define LIBAVUTIL_VERSION_INT   AV_VERSION_INT(LIBAVUTIL_VERSION_MAJOR,
> \
>
> This seems pretty ok.
>
> BUT
>
> I know elenril wants to add MVC soon. Would it be better to make this
> side data type more "generic" so that it can accommodate appropriate
> MVC per-frame metadata? Like the view number or similar, I suppose.
>

yes probably, I'll defer to elenril on that.
However let's keep in mind that this structure may refer only to the "frame
pack" type of stereo3d, not the base/enhancement layer system, which
requires a different api altogether.
-- 
Vittorio
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