Actually I found out the ar file was really damaged. I don't really know how this happened because I used it a few minutes earlier with MinGW but.. anyway, I rebuilt the library and Visual Studio correctly links against it.
Thus, solved. Lucas Soltic 2011/6/7 Soltic Lucas <[email protected]> > Hello, > > I've been trying to use FFmpeg's static libraries in a Visual Studio 2010 > project, but till now I've failed because of the following errors: > 1>C:/Users/Ceylo/Development/sfeMovie/deps/ffmpeg-build\libavcodec.a : > fatal error LNK1136: fichier non valide ou endommagé > 1> > 1>C:/Users/Ceylo/Development/sfeMovie/deps/ffmpeg-build\libavcodec.a : > fatal error LNK1000: Internal error during IMAGE::Pass1 > (then Microsoft's Incremental Linker crashes) > (the English translation of the first message is "invalid or damaged file") > > The library was built using MinGW ( > http://sourceforge.net/projects/mingw/files/Automated%20MinGW%20Installer/mingw-get-inst/ > ) > from FFmpeg's 0.6.3 sources and I followed the explanations given there : > http://ffmpeg.org/general.html#SEC21 > > I coudln't find any satisfying answer about this on the internet though it > rather seems to be related to Visual Studio. From what I read static > libraries built with MinGW can be used within Visual Studio without the > debugging support. But here I couldn't get the sample to build. > > Thanks, > Lucas Soltic >
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