Deron <deron@...> writes: > The other concern is that the way the decklink library is written, the > decklink libavdevice will need to be c++. Does that pose a problem for > the maintainers? The main incentive to me to do it as a libavdevice > would be to get it included in the project (obviously as a conditional > build), but if there is a flat refusal to allow it because it is c++ I'd > like to know that now.
This used to be true in the past, but there are (optional) parts of FFmpeg now that require C++. Carl Eugen _______________________________________________ Libav-user mailing list Libav-user@ffmpeg.org http://ffmpeg.org/mailman/listinfo/libav-user