Khanh Nguyen Nam <nnkhanh@...> writes: > I am developing an application which uses ffmpeg library as below: > > Add ffmpeg binary to application source code > Call ffmpeg command line via C# code.
If you want to distribute a software binary that is FFmpeg (or a derivative work of FFmpeg) and you are not using any GPL'd parts of FFmpeg, then you have to comply with the LGPL (or a compatible software license like for example the GPL). If you want to distribute a software binary that is FFmpeg (or a derivative work of FFmpeg) and you are using GPL'd parts of FFmpeg, then you have to comply with the GPL (is is not sufficient to comply with the LGPL in that case). Please read http://ffmpeg.org/legal.html and do not forget to read either the GPL or the LGPL depending on which parts of FFmpeg you plan to use. Please understand that while you are very welcome to support the FFmpeg development (even financially), there is no way you could "pay" for FFmpeg (at least in the sense I understand your question). And please understand that you have to comply with the GPL (or the LGPL, see above) no matter if you sell your software or give it away for free. Carl Eugen _______________________________________________ Libav-user mailing list Libav-user@ffmpeg.org http://ffmpeg.org/mailman/listinfo/libav-user