Hi, that is of course very true ;-) But the intention of the question was more technical oriented. /Lars.
2013/2/13 Alexey Belkevich <belkev...@mlsdev.com> > Hello Alexey! > > Thank you very much for the pointer which of course is permanently book > marked for some time ago ;-). I'm quite aware of the workaround but I'm > rather looking for the root cause of this change and what long term > solution we should use since the ffmpeg libraries for XBMC needs to work on > several different platforms (win, osx, ios, linux, android, etc) . So > the question unfortunately remains, will this behavior change in the future > or do weed need to automate a duplicate removal process for all platforms > while building the ffmpeg libraries for XBMC? > > Any ideas why this was changed or if this problem will remain? > > Hello Lars! > > I think that open source projects like ffmpeg don't give any guarantees at > all =) > So, I think it's better to use workaround for now. > > _______________________________________________ > Libav-user mailing list > Libav-user@ffmpeg.org > http://ffmpeg.org/mailman/listinfo/libav-user > >
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