platform: Windows application: WinForm application language: C# decoder: ffmpeg
Hi We're using ffmpeg to decode frames sent via network to us. The program is written in C# and uses FFmpegInvoke as well as the required DLL's like avcodec-56.dll and avutil-54.dll for decoding the frames. We need to use GPU instead of CPU for this purpose. Now CPU is used and decoding is done without any problem. My question is that how can I tell ffmpeg use GPU instead of CPU for decoding? Is there any sample code for this purpose? Thanks
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