the program decodes ape,flac,mp3,mpc,tta,wma,wav are all right except aac
and ogg. the code list below, which one can help me resolve it, thanks.
compiled in vs2008.

#include <stdio.h>
#include <stdlib.h>
#include <windows.h>
#include <mmsystem.h>
#pragma comment(lib, "winmm.lib")
#ifdef __cplusplus
extern "C" {
#endif
#include "./include/avcodec.h"
#include "./include/avformat.h"
#include "./include/avutil.h"
#include "./include/mem.h"
#ifdef __cplusplus
}
#endif
#define BLOCK_SIZE  4608
#define BLOCK_COUNT 20
HWAVEOUT hWaveOut = NULL;
static void CALLBACK waveOutProc(HWAVEOUT, UINT, DWORD, DWORD, DWORD);
static WAVEHDR* allocateBlocks(int size, int count);
static void freeBlocks(WAVEHDR* blockArray);
static void writeAudio(HWAVEOUT hWaveOut, LPSTR data, int size);
static CRITICAL_SECTION waveCriticalSection;
static WAVEHDR*         waveBlocks;
static volatile unsigned int     waveFreeBlockCount;
static int              waveCurrentBlock;
typedef struct AudioState {
 AVFormatContext* pFmtCtx;
 AVCodecContext* pCodecCtx;
 AVCodec* pCodec;
 uint8_t audio_buf1[(AVCODEC_MAX_AUDIO_FRAME_SIZE * 3) / 2];
 uint8_t* audio_buf;
 unsigned int audio_buf_size;
 int audio_buf_index;
 AVPacket audio_pkt_temp;
 AVPacket audio_pkt;
 uint8_t* audio_pkt_data;
 int audio_pkt_size;
 int stream_index;
} AudioState;
int audio_decode_frame(AudioState* pState) {
 AVPacket* pkt_temp = &pState->audio_pkt_temp;
 AVPacket* pkt = &pState->audio_pkt;
 AVCodecContext* dec= pState->pCodecCtx;
 int len = 0, data_size = sizeof(pState->audio_buf1);
 int err = 0;
 for( ; ; ) {
  while (pkt_temp->size > 0) {
   data_size = sizeof(pState->audio_buf1);
   len = avcodec_decode_audio3(dec, (int16_t*)pState->audio_buf1,
&data_size, pkt_temp);
   if (len < 0) {
    pkt_temp->size = 0;
    break;
   }
   pkt_temp->data += len;
   pkt_temp->size -= len;
   if (data_size <= 0)
    continue;
   pState->audio_buf = pState->audio_buf1;
   return data_size;
  }
  if (pkt->data)
   av_free_packet(pkt);
  if((err = av_read_frame(pState->pFmtCtx, pkt)) < 0)
   return -1;
  pkt_temp->data = pkt->data;
  pkt_temp->size = pkt->size;
 }
 return -1;
}
int main(int argc, char* argv[]) {
 int err = 0;
 AudioState audio_state = {0};
 unsigned int i = 0;
 unsigned int ready = 0;
 OPENFILENAME ofn = {0};
 char filename[MAX_PATH];
 WAVEFORMATEX wfx = {0};
 uint8_t buffer[BLOCK_SIZE];
 uint8_t* pbuffer = buffer;
 AVInputFormat* iformat = NULL;

 int audio_size = 0, data_size = 0;
 int len = 0, len1 = 0, eof = 0, size = 0;
 memset(&ofn, 0, sizeof(OPENFILENAME));
 ofn.lStructSize = sizeof(ofn);
 ofn.hwndOwner = GetDesktopWindow();
 ofn.lpstrFile = filename;
 ofn.lpstrFile[0] = '\0';
 ofn.nMaxFile = sizeof(filename) / sizeof(filename[0]);
 ofn.lpstrFilter = _TEXT("All support
files\0*.aac;*.ape;*.flac;*.mp3;*.mp4;*.mpc;*.ogg;*.tta;*.wma;*.wav\0");
 ofn.nFilterIndex = 1;
 ofn.lpstrFileTitle = NULL;
 ofn.nMaxFileTitle = 0;
 ofn.lpstrInitialDir = NULL;
 ofn.Flags = OFN_PATHMUSTEXIST | OFN_FILEMUSTEXIST;
 if (GetOpenFileName(&ofn) == FALSE)
  return 0;
 av_register_all();
 err = av_open_input_file(&audio_state.pFmtCtx, filename, NULL, 0, NULL);
 if(err < 0) {
  printf("can not open file %s.\n", filename);
  return -1;
 }
 err = av_find_stream_info(audio_state.pFmtCtx);
 if(err < 0) {
  printf("can not find stream info of file %s.\n", filename);
  return -1;
 }
 for(i = 0; i < audio_state.pFmtCtx->nb_streams; i++) {
  if(audio_state.pFmtCtx->streams[i]->codec->codec_type == CODEC_TYPE_AUDIO)
{
   audio_state.pCodecCtx = audio_state.pFmtCtx->streams[i]->codec;
   audio_state.stream_index = i;
   ready = 1;
   break;
  }
 }
 if(!ready)
  return -1;
 audio_state.pCodec = avcodec_find_decoder(audio_state.pCodecCtx->codec_id);
 if(!audio_state.pCodec || avcodec_open(audio_state.pCodecCtx,
audio_state.pCodec) < 0)
  return -1;
 wfx.nSamplesPerSec  = audio_state.pCodecCtx->sample_rate;
 switch(audio_state.pCodecCtx->sample_fmt)
 {
 case SAMPLE_FMT_U8:
  wfx.wBitsPerSample = 8;
  break;
 case SAMPLE_FMT_S16:
  wfx.wBitsPerSample = 16;
  break;
 case SAMPLE_FMT_S32:
  wfx.wBitsPerSample = 32;
  break;
 case SAMPLE_FMT_FLT:
  wfx.wBitsPerSample = sizeof(double) * 8;
  break;
 default:
  wfx.wBitsPerSample = 0;
  break;
 }
 wfx.nChannels       = FFMIN(2, audio_state.pCodecCtx->channels);
 wfx.cbSize          = 0;
 wfx.wFormatTag      = WAVE_FORMAT_PCM;
 wfx.nBlockAlign     = (wfx.wBitsPerSample * wfx.nChannels) >> 3;
 wfx.nAvgBytesPerSec = wfx.nBlockAlign * wfx.nSamplesPerSec;
 waveBlocks         = allocateBlocks(BLOCK_SIZE, BLOCK_COUNT);
 waveFreeBlockCount = BLOCK_COUNT;
 waveCurrentBlock   = 0;
 InitializeCriticalSection(&waveCriticalSection);
 // open wave out device
 if(waveOutOpen(&hWaveOut, WAVE_MAPPER,  &wfx, (DWORD_PTR)waveOutProc,
  (DWORD_PTR)&waveFreeBlockCount, CALLBACK_FUNCTION) != MMSYSERR_NOERROR) {
  fprintf(stderr, "%s: unable to open wave mapper device\n", argv[0]);
  ExitProcess(1);
 }
 // play loop
 for( ; ; ) {
  len = BLOCK_SIZE;
  size = 0;
  pbuffer = buffer;
  if(eof)
   break;
  while(len > 0) {
   if(audio_state.audio_buf_index >= (int)audio_state.audio_buf_size) {
    audio_size = audio_decode_frame(&audio_state);
    if(audio_size < 0) {
     if(size > 0)
      break;
     eof = 1;
     break;
    }
    audio_state.audio_buf_size = audio_size;
    audio_state.audio_buf_index = 0;
   }
   len1 = audio_state.audio_buf_size - audio_state.audio_buf_index;
   if(len1 > len)
    len1 = len;
   memcpy(pbuffer, (uint8_t *)audio_state.audio_buf +
audio_state.audio_buf_index, len1);
   len -= len1;
   pbuffer += len1;
   size += len1;
   audio_state.audio_buf_index += len1;
  }
  writeAudio(hWaveOut, (char*)buffer, size);
 }
 // wait for complete
 for( ; ; ) {
  if(waveFreeBlockCount >= BLOCK_COUNT)
   break;
  Sleep(10);
 }
 for(i = 0; i < waveFreeBlockCount; i++)
  if(waveBlocks[i].dwFlags & WHDR_PREPARED)
   waveOutUnprepareHeader(hWaveOut, &waveBlocks[i], sizeof(WAVEHDR));
 DeleteCriticalSection(&waveCriticalSection);
 freeBlocks(waveBlocks);
 waveOutClose(hWaveOut);
 avcodec_close(audio_state.pCodecCtx);
 system("pause");
 return 0;
}
static void writeAudio(HWAVEOUT hWaveOut, LPSTR data, int size)
{
 WAVEHDR* current;
 int remain;
 current = &waveBlocks[waveCurrentBlock];
 while(size > 0) {
  /*
  * first make sure the header we're going to use is unprepared
  */
  if(current->dwFlags & WHDR_PREPARED)
   waveOutUnprepareHeader(hWaveOut, current, sizeof(WAVEHDR));
  if(size < (int)(BLOCK_SIZE - current->dwUser)) {
   memcpy(current->lpData + current->dwUser, data, size);
   current->dwUser += size;
   break;
  }
  remain = BLOCK_SIZE - current->dwUser;
  memcpy(current->lpData + current->dwUser, data, remain);
  size -= remain;
  data += remain;
  current->dwBufferLength = BLOCK_SIZE;
  waveOutPrepareHeader(hWaveOut, current, sizeof(WAVEHDR));
  waveOutWrite(hWaveOut, current, sizeof(WAVEHDR));
  EnterCriticalSection(&waveCriticalSection);
  waveFreeBlockCount--;
  LeaveCriticalSection(&waveCriticalSection);
  /*
  * wait for a block to become free
  */
  while(!waveFreeBlockCount)
   Sleep(10);
  /*
  * point to the next block
  */
  waveCurrentBlock++;
  waveCurrentBlock %= BLOCK_COUNT;
  current = &waveBlocks[waveCurrentBlock];
  current->dwUser = 0;
 }
}
static WAVEHDR* allocateBlocks(int size, int count)
{
 char* buffer;
 int i;
 WAVEHDR* blocks;
 DWORD totalBufferSize = (size + sizeof(WAVEHDR)) * count;
 /*
 * allocate memory for the entire set in one go
 */
 if((buffer = (char*)HeapAlloc(
  GetProcessHeap(),
  HEAP_ZERO_MEMORY,
  totalBufferSize
  )) == NULL) {
   fprintf(stderr, "Memory allocation error\n");
   ExitProcess(1);
 }
 /*
 * and set up the pointers to each bit
 */
 blocks = (WAVEHDR*)buffer;
 buffer += sizeof(WAVEHDR) * count;
 for(i = 0; i < count; i++) {
  blocks[i].dwBufferLength = size;
  blocks[i].lpData = buffer;
  buffer += size;
 }
 return blocks;
}
static void freeBlocks(WAVEHDR* blockArray)
{
 /*
 * and this is why allocateBlocks works the way it does
 */
 HeapFree(GetProcessHeap(), 0, blockArray);
}
static void CALLBACK waveOutProc(
         HWAVEOUT hWaveOut,
         UINT uMsg,
         DWORD dwInstance,
         DWORD dwParam1,
         DWORD dwParam2
         )
{
 int* freeBlockCounter = (int*)dwInstance;
 /*
 * ignore calls that occur due to opening and closing the
 * device.
 */
 if(uMsg != WOM_DONE)
  return;
 EnterCriticalSection(&waveCriticalSection);
 (*freeBlockCounter)++;
 LeaveCriticalSection(&waveCriticalSection);
}
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