Hi, I have configured and built ffmpeg libraries for cross platform using ffmpeg-0.5. I have built sample application which select AUDIO_CODEC and play audio file which is using ffmpeg libraries as static linking. It's executing fine on Target (Cortex-a8) for mp2, mp3 files.
I have checked processing cycles of application using top command. it was taking much %CPU at time of start of application and once it start to play audio then do not take much %CPU. What would be reason ? Will it take less %CPU if I will do dynamic linking ? For, FFMPEG configuration I haven't disabled any other codecs So Would it be that reason of much processing cycles at start of application which is doing init audio device, find codec and open codec tasks? Thanks, Rachit Shah _______________________________________________ libav-user mailing list [email protected] https://lists.mplayerhq.hu/mailman/listinfo/libav-user
