Hi,

I have configured and built ffmpeg libraries for cross platform using
ffmpeg-0.5.
I have built sample application which select AUDIO_CODEC and play audio file
which is using ffmpeg libraries as static linking. It's executing fine on
Target (Cortex-a8) for mp2, mp3 files.

I have checked processing cycles of application using top command. it was
taking much %CPU at time of start of application and once it start to play
audio then do not take much %CPU.

What would be reason ? Will it take less %CPU if I will do dynamic linking ?
For, FFMPEG configuration I haven't disabled any other codecs So Would it be
that reason of much processing cycles at start of application which is doing
init audio device, find codec and open codec tasks?


Thanks,
Rachit Shah
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