Hi,

I've uploaded a release candidate for the next version of libavg to

  https://www.libavg.de/libavg-0.7.0-rc1.tar.gz

and I hope to finish the release by the end of the week. I think the features list is pretty impressive, there's a new (very much improved) reference at http://www.libavg.de/test/reference, and I've greatly expanded the tutorials section in the wiki.

Enjoy,

  Uli


From NEWS:

  Major new features:

    * Support for camera tracking and multitouch surfaces. (Lots of code
      by [EMAIL PROTECTED])
    * Multi-threaded video decoding and video playback at speeds other
      than the player redraw speed.
    * API cleanups (not really a major feature, but a heads up that
      things will break :-)).
    * Much improved documentation.


  Other improvements:

    * Improved dynamic node API (DivNode::insertChild()).
    * Video4Linux support curtesy of Xullo ([EMAIL PROTECTED]).
    * Update to new ffmpeg version.
    * Callback support on video end of file.
    * Support for python threads.
    * Improved warp interface.
    * Event callbacks now pass the event as a parameter.
    * Added Player::setOnFrameHandler().
    * Added Node::getRelPos().
    * Any pythoon callable can be used as event handler now using
      Node::setEventHandler().
    * Added Anim.abort() and .isDone().
    * Lots of new automatic low-level tests.
    * libavg now uses correct python package semantics. Use
      'from libavg import avg' to import it now. It shouldn't be
      necessary to use PYTHONPATH anymore.
    * Much faster Image::setBitmap().


--

Ulrich von Zadow | +49-172-7872715 | [EMAIL PROTECTED]


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