Ok, I just somehow solved it, not taking offset position with getRelPos, but just subtracting Event position to Node position, and while drag - using these offset positions to subtract from current Event position.
Best, Zvi P.S. coming back with another question :) Zviad Sulaberidze wrote: > Hi all, > > I face a small abnormality (or maybe it should be so), please correct > me, if I am wrong: > > Example: > > I have an image node, which I can drag, using example from libavg.de > > Node.x = Event.x-offset[0] > Node.y = Event.y-offset[1] > > where offset (x and y distances between node position and mouse > pointer position) is taken on the moment of clicking the node. > > Everything works fine until I have the node angled, on the moment of > click. > > and I noticed, that offset taken on click is not the same as offset on > mouse move, particularly, as I start to move, offset is changing as it > was for zero angled node. _______________________________________________ libavg-users mailing list [email protected] https://mail.datenhain.de/mailman/listinfo/libavg-users
