Hi I'm using a nVidia card on linux with the binary drivers and the RandRRotation option enabled in xorg.conf to turn a 1280x800 display on its side and become an 800x1280 display (I execute xrandr -o left, the screen flips and Gnome looks as I would expect).
When I run my code up in a window, everything works as I'd expect but when running full screen, I get an offset applied to the left of the screen and I don't know why that's happening. The same code run on the same machine with the display in it's original orientation with width/height flipped around fullscreen it works fine. Any ideas? I've put together a fairly minimal test case and some screenshots here: http://dl.dropbox.com/u/58386/libavg-rotation/rotation.py http://dl.dropbox.com/u/58386/libavg-rotation/Windowed.png http://dl.dropbox.com/u/58386/libavg-rotation/FullScreen.png Thanks Alex This email carries a disclaimer, a copy of which may be read at http://learning.longhill.org.uk/disclaimer _______________________________________________ libavg-users mailing list [email protected] https://mail.datenhain.de/mailman/listinfo/libavg-users
