Hi

I'm using a nVidia card on linux with the binary drivers and the RandRRotation 
option enabled in xorg.conf to turn a 1280x800 display on its side and become 
an 800x1280 display (I execute xrandr -o left, the screen flips and Gnome looks 
as I would expect).

When I run my code up in a window, everything works as I'd expect but when 
running full screen, I get an offset applied to the left of the screen and I 
don't know why that's happening.

The same code run on the same machine with the display in it's original 
orientation with width/height flipped around fullscreen it works fine.

Any ideas?

I've put together a fairly minimal test case and some screenshots here:
http://dl.dropbox.com/u/58386/libavg-rotation/rotation.py
http://dl.dropbox.com/u/58386/libavg-rotation/Windowed.png
http://dl.dropbox.com/u/58386/libavg-rotation/FullScreen.png

Thanks

Alex

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