On Dec 1, 2010, at 6:19 PM, Alex Harrington wrote: > Hi there > > Is there a way that people cause playback of the libavg scene to pause?
Currently - no. > > I've considered using a custom onFrameHandler which sleeps waiting on a > Semaphore to be released, but presumably then I can't use libavg's key press > handling to clear the lock and wake the player back up? Right. > Ideally I want to press a key - say "p" - and have the player pause, and then > press the same key again and have it resume. Someone would have to code that in C++ - sorry. Regards, Uli -- Any technology distinguishable from magic is insufficiently advanced. Ulrich von Zadow | +49-172-7872715 Jabber: [email protected] Skype: uzadow _______________________________________________ libavg-users mailing list [email protected] https://mail.datenhain.de/mailman/listinfo/libavg-users
