On Dec 1, 2010, at 6:19 PM, Alex Harrington wrote:

> Hi there
> 
> Is there a way that people cause playback of the libavg scene to pause?

Currently - no.
> 
> I've considered using a custom onFrameHandler which sleeps waiting on a 
> Semaphore to be released, but presumably then I can't use libavg's key press 
> handling to clear the lock and wake the player back up?

Right.

> Ideally I want to press a key - say "p" - and have the player pause, and then 
> press the same key again and have it resume.

Someone would have to code that in C++ - sorry.

Regards,

  Uli

--
Any technology distinguishable from magic is insufficiently advanced.

Ulrich von Zadow | +49-172-7872715
Jabber: [email protected]
Skype: uzadow




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