Thanks Uli for your prompt answer.

First of all I would like to mention that the libavg player is working and this 
is the only thing I need. So I am happy so far. However I would be curious to 
solve this bug too.

I am not sure how to start the program in visual studio debugger. I tryed to 
debug the Testbase app (using the Visual Studio Express Debug menu) but it 
claims that there are some missing DLL, boost_thread-vc100-mt-1_46_1.dll. This 
was copied in the libavg/bin directory as requested by the installation. Notice 
also that coping this to the release directory would certainly solve this issue 
but I am not even sure I am debugging correctly. I did not find any "out of the 
box" visual studio debugger that could debug a python command like the one I 
need to enter (i.e. pyton test.py).

So in short, yes, help is welcome for debugging.

Guillaume

From: [email protected]
Date: Fri, 29 Apr 2011 11:03:33 +0200
To: [email protected]
Subject: Re: [libavg-users] (no subject)



Hi Guillaume,
I haven't seen this - could well be a graphics-card specific bug. Can you start 
the program in the visual studio debugger and paste the stack trace into a 
mail? (If you need help getting the stack trace, ask again on the list.)
Cheers,
  Uli
PS: Your name shows up as 'sdf sdf' in the mail header. Is that intended?
On Apr 29, 2011, at 9:07 AM, sdf sdf wrote:Dear libavg users,

I tried to compile the libavg libraries for python 2.6 under windows following 
this tutorial:
http://www.libavg.de/wiki/WinSourceInstall

I downloaded the following versions of the dependencies:
Boost 1.46.0
CMU 1394 Digital Camera Driver 6.45

System Version:
Windows 7 32Bits
Python 2.6


The compilation was ok (thanks for the comprehensive tutorial) but I got errors 
and a crash when using the Test.py script. The crash mentioned that python 
closed unexpectedly. Here is the log:

C:\Users\Chanel\Downloads\libavg\libavg\src\test>
C:\Users\Chanel\Downloads\libavg\libavg\src\test>python Test.py
[11-04-29 08:56:23.459] WARNING: No home directory set.
[11-04-29 08:56:23.659] CONFIG: Display bpp: 24
[11-04-29 08:56:23.672] CONFIG: Requested OpenGL configuration:
[11-04-29 08:56:23.675] CONFIG:   Shader support: true
[11-04-29 08:56:23.678] CONFIG:   Pixel buffers: true
[11-04-29 08:56:23.680] CONFIG:   Power of 2 textures: false
[11-04-29 08:56:23.683] CONFIG:   Multisampling with 4 samples
[11-04-29 08:56:23.234] CONFIG: Vertical Refresh Rate: 60
[11-04-29 08:56:23.247] CONFIG: OpenGL configuration:
[11-04-29 08:56:23.250] CONFIG:   OpenGL version: 2.1.0 - Build 8.15.10.2202
[11-04-29 08:56:23.255] CONFIG:   OpenGL vendor: Intel
[11-04-29 08:56:23.257] CONFIG:   OpenGL renderer: Intel(R) Q45/Q43 Express Chip
set
[11-04-29 08:56:23.262] CONFIG:   Shader support: true
[11-04-29 08:56:23.265] CONFIG:   Pixel buffers: true
[11-04-29 08:56:23.268] CONFIG:   Power of 2 textures: false
[11-04-29 08:56:23.271] CONFIG:   No multisampling.
[11-04-29 08:56:23.274] CONFIG:   Using pixel buffer objects.
[11-04-29 08:56:23.277] CONFIG:   Max. texture size is 4096
[11-04-29 08:56:23.293] WARNING: Windows VBlank setup failed: OpenGL Extension n
ot supported.
[11-04-29 08:56:23.300] CONFIG:   Vertical blank support disabled.
[11-04-29 08:56:23.306] WARNING: Using framerate of 60 instead of VBRate of 1
[11-04-29 08:56:23.337] WARNING: Windows VBlank setup failed: OpenGL Extension n
ot supported.
[11-04-29 08:56:23.343] WARNING: Using framerate of 60 instead of VBRate of 1
[11-04-29 08:56:23.387] WARNING: Windows VBlank setup failed: OpenGL Extension n
ot supported.
[11-04-29 08:56:23.392] WARNING: Using framerate of 60 instead of VBRate of 1
testColorNodePlugin (PluginTest.PluginTestCase) ... ok
testPoint (PlayerTest.PlayerTestCase) ... ok
testBasics (PlayerTest.PlayerTestCase) ... ok
testDivResize (PlayerTest.PlayerTestCase) ... ok
testRotate (PlayerTest.PlayerTestCase) ... ok
testRotate2 (PlayerTest.PlayerTestCase) ... ok
testRotate3 (PlayerTest.PlayerTestCase) ... ok
testRotatePivot (PlayerTest.PlayerTestCase) ... ok
testOutlines (PlayerTest.PlayerTestCase) ... ok
testError (PlayerTest.PlayerTestCase) ... ok
testExceptionInTimeout (PlayerTest.PlayerTestCase) ... ok
testInvalidImageFilename (PlayerTest.PlayerTestCase) ... [11-04-29 08:56:24.858]
 ERROR: python: Unable to open file (C:\Users\Chanel\Downloads\libavg\libavg\src
\test/filedoesntexist.png) reported by ..\..\coders\png.c:2790 (ReadPNGImage)
ok
testInvalidVideoFilename (PlayerTest.PlayerTestCase) ... ok
testTimeouts (PlayerTest.PlayerTestCase) ... ok
testPanoImage (PlayerTest.PlayerTestCase) ... ok
testBroken (PlayerTest.PlayerTestCase) ... Entity: line 1: parser error : Start
tag expected, '<' not found
xxx<avg width="400" height="300">
^
validity error: No declaration for element bla
validity error: No declaration for attribute invalidattribute of element avg
ok
testMove (PlayerTest.PlayerTestCase) ... ok
testCropImage (PlayerTest.PlayerTestCase) ... ok
testCropMovie (PlayerTest.PlayerTestCase) ... ok
testWarp (PlayerTest.PlayerTestCase) ... ok
testMediaDir (PlayerTest.PlayerTestCase) ... [11-04-29 08:56:25.642] ERROR: pyth
on: Unable to open file (C:\Users\Chanel\Downloads\libavg\libavg\src\test/../vid
eo/testfiles/rgb24-64x64a.png) reported by ..\..\coders\png.c:2790 (ReadPNGImage
)
[11-04-29 08:56:25.674] ERROR: python: Unable to open file (/testmediadir/rgb24-
64x64a.png) reported by ..\..\coders\png.c:2790 (ReadPNGImage)
ok
testMemoryQuery (PlayerTest.PlayerTestCase) ... ok
testStopOnEscape (PlayerTest.PlayerTestCase) ... ok
testGetScreenResolution (PlayerTest.PlayerTestCase) ... ok
testCanvasBasics (OffscreenTest.OffscreenTestCase) ... ok
testCanvasLoadAfterPlay (OffscreenTest.OffscreenTestCase) ... ok
testCanvasResize (OffscreenTest.OffscreenTestCase) ... ok
testCanvasErrors (OffscreenTest.OffscreenTestCase) ... ok
testCanvasAPI (OffscreenTest.OffscreenTestCase) ... [11-04-29 08:56:25.893] WARN
ING: getElementByID("missingnode") failed.
ok
testCanvasEvents (OffscreenTest.OffscreenTestCase) ... ok
testCanvasEventCapture (OffscreenTest.OffscreenTestCase) ... ok
testCanvasRender (OffscreenTest.OffscreenTestCase) ... ok
testCanvasAutoRender (OffscreenTest.OffscreenTestCase) ... ok
testCanvasCrop (OffscreenTest.OffscreenTestCase) ... ok
testCanvasAlpha (OffscreenTest.OffscreenTestCase) ... ok
testCanvasBlendModes (OffscreenTest.OffscreenTestCase) ... ok
testCanvasMultisampling (OffscreenTest.OffscreenTestCase) ...
Offscreen multisampling not supported - skipping test.
ok
testCanvasMipmap (OffscreenTest.OffscreenTestCase) ... ok
testCanvasDependencies (OffscreenTest.OffscreenTestCase) ... ok
testImageHRef (ImageTest.ImageTestCase) ... ok
testImagePos (ImageTest.ImageTestCase) ... ok
testImageSize (ImageTest.ImageTestCase) ... ok
testImageWarp (ImageTest.ImageTestCase) ... ok
testBitmap (ImageTest.ImageTestCase) ... ok
testBlendMode (ImageTest.ImageTestCase) ... ok
testImageMask (ImageTest.ImageTestCase) ... [11-04-29 08:56:26.274] ERROR: pytho
n: Unable to open file (C:\Users\Chanel\Downloads\libavg\libavg\src\test/nonexis
tentmask.png) reported by ..\..\coders\png.c:2790 (ReadPNGImage)
ok
testImageMaskCanvas (ImageTest.ImageTestCase) ... ok
testImageMaskPos (ImageTest.ImageTestCase) ... ok
testImageMaskSize (ImageTest.ImageTestCase) ... ok
testImageMipmap (ImageTest.ImageTestCase) ... ok
testImageCompression (ImageTest.ImageTestCase) ...
C:\Users\Chanel\Downloads\libavg\libavg\src\test>
Thanks for your help !

Guillaume
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