.... and, it might be possible that the 2D elements are being rendered because no HDR information is sent to the disc?
Just noticed this: bd_psr_setting_write(p, PSR_UHD_CAP, /* TODO */ 0xffffffff ); bd_psr_setting_write(p, PSR_UHD_DISPLAY_CAP, /* TODO */ 0xffffffff ); bd_psr_setting_write(p, PSR_UHD_HDR_PREFER, /* TODO */ 0xffffffff ); bd_psr_setting_write(p, PSR_UHD_SDR_CONV_PREFER, /* TODO */ 0 ) On Mon, Feb 1, 2021 at 10:11 PM Vitor Dall'Acqua <[email protected]> wrote: > Petri, quick question, > > Is it possible to disable the resume feature without breaking the cache > and persistent storage? > > On Mon, Feb 1, 2021 at 3:00 PM Vitor Dall'Acqua <[email protected]> wrote: > >> My ideas to fix hdr didn't work out as expected. >> >> So, I'm releasing everything: >> https://forum.kodi.tv/showthread.php?tid=360250 >> >> Thanked you, Petri and Shaya in the release thread. If you guys don't >> want your name there, please, let me know and I remove it. >> But I'm trully grateful by the help you two gave to this. >> >> So, changes made to Kodi: >> >> https://github.com/fandangos/Kodi-HDR-Edition/commit/c2320a06c727eac77a0d8f7ecc498537d1c5bf0a >> >> Changes made to libbluray: >> https://github.com/Fandangos/libbluray/ >> >> Changes made to OpenJDK: >> https://github.com/fandangos/openjdk-multiarch-jdk8u >> >> The addon for Kodi to work and pre compiled libs: >> https://github.com/fandangos/JRE-Kodi-Android/ >> >> >> >> On Mon, Feb 1, 2021 at 8:10 AM Vitor Dall'Acqua <[email protected]> wrote: >> >>> Only the m2ts demuxer that might be missing a few bytes and causing the >>> decoder to fail. >>> >>> I have an idea to fix HDR menu itens that I'll test today. >>> >>> On Mon, Feb 1, 2021, 7:56 AM Petri Hintukainen < >>> [email protected]> wrote: >>> >>>> su, 2021-01-31 kello 14:52 -0300, Vitor Dall'Acqua kirjoitti: >>>> > Ok, while I work on why it's not rendering the menu in HDR.. >>>> > Petri, libnet.so that needs to be loaded before libjvm.so I have to >>>> > pack it with Kodi (while it is already inside JAVA_HOME) >>>> > >>>> > I'm loading it like this: >>>> > >>>> > static const char libnet[] = "libnet"; >>>> > dl_dlopen(libnet, NULL); >>>> > >>>> > how do I write in C to load it but load from inside >>>> > JAVA_HOME/lib/aarch64/ ? >>>> >>>> You need full absolute path. Something like >>>> static const char libnet[] = JAVA_HOME "/lib/aarch64/libnet"; >>>> >>>> >>>> I've updated JRE image (with OpenBSD libnet fix), it shouldn't need any >>>> libs preloaded anymore. >>>> >>>> What other changes there are left in libbluray ? >>>> >>>> _______________________________________________ >>>> libbluray-devel mailing list >>>> [email protected] >>>> https://mailman.videolan.org/listinfo/libbluray-devel >>>> >>>
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