Is there a way to tell the size of the write/read buffer when using a struct bufferevent, without modifying libevent?
I'm certain the error I'm debugging is in my  code, but with all the nonblocking and buffering I'm trying to make sure that the data is actually getting from box to box.

If I could verify the amount of data in the buffer it would help narrow down which side the problem is on...

Anyone have any ideas??  I saw some macro's but I'm not certain how/if I should use them.

Thanks, Morgan
 


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