I've been testing out a Lua binding to libevent ( http://luaforge.net/projects/luaevent/) and found a strange segfault & memory access error in libevent when adding ~1012 events...
I wrote a really simple test case and have included output... I'm not sure on the policy for attachments for this mailing list, so here's links to the code/logs Source code http://rafb.net/p/RYHZ1I68.html Log: http://rafb.net/p/34ZA4i22.html -- Thomas Harning Jr.
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