I've been testing out a Lua binding to libevent (
http://luaforge.net/projects/luaevent/) and found a strange segfault &
memory access error in libevent when adding ~1012 events...

I wrote a really simple test case and have included output...

I'm not sure on the policy for attachments for this mailing list, so here's
links to the code/logs
Source code
http://rafb.net/p/RYHZ1I68.html
Log:
http://rafb.net/p/34ZA4i22.html

--
Thomas Harning Jr.
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